111 lines
4.2 KiB
HTML
111 lines
4.2 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>World Excerpts</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<h1>The World (Chapter Excerpts)</h1>
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<div class="section">
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<h2>Key Locations and Phenomena</h2>
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<ul>
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<li>
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<strong>The Great Hall.</strong> This massive hall has seen better days
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and, after a partial collapse, most of the exits are blocked. However,
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the main structure is solid and only a fool would blame its disrepair on
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the passage of time. Inside the castle, PCs can find weapons from ages
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past, brandished in an ancient battle. The keep also has ancient defense
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mechanisms, such as ballistae and arquebuses.
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</li>
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<li>
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<strong>Eternal Grudge.</strong> Scattered among the ruins, tapestries
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and trophies tell the tale of an age past, when dragons ruled the
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mountain – until some “champions” exterminated them… except for one, who
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fled into the northern mists. The last surviving knight, heavy with
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remorse, foresaw the creature’s return.
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</li>
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</ul>
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<div class="key-figure">
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<h3>Funeris (Major Villain)</h3>
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<p>
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In ancient times, this colossal demon experienced mankind’s vainglory
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firsthand. Being the last of their kind and tormented by the souls of
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dead dragons, they want revenge.
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</p>
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<p>
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Enveloping the mountain’s side, Funeris is vast enough to be split into
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three parts: head, tail, and claws, each
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<strong>Resistant</strong> and <strong>Vulnerable</strong> to different
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elements (the color of the scales provides a clue).
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</p>
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<ul>
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<li>They can breathe fire, which ignores Resistances.</li>
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<li>
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They also use an explosive powder that increases the damage of
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subsequent attacks.
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</li>
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<li>The long tail strikes enemies with multi (3).</li>
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<li>
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The powerful claws can grab a PC, temporarily separating them from the
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rest of the group.
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</li>
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</ul>
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<p>
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<strong>Combat Flow:</strong> Whenever a part is defeated, Funeris takes
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off and skips his turns, preparing to unleash a fearsome cataclysm. If
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the PCs fail to activate the keep’s defenses (a 6 section Clock) by the
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end of the following round, they all drop to 0 Hit Points. If they
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succeed, Funeris’ remaining parts re-enter the conflict.
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</p>
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</div>
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</div>
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<div class="section">
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<h2>Character Encounters</h2>
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<h3>Albert</h3>
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<div class="key-figure">
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<p>
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A young and inexperienced explorer-photographer, Albert isn’t equipped
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to face the mountain. He wants to make a name for himself photographing
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a rare animal that lives only here. Being too green to succeed, he asks
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the PCs for help.
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</p>
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<p>
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<strong>Unwanted Attention:</strong> Albert isn’t evil, just dangerously
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naive. His articles caught the attention of hunters and trappers who
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want to make a trophy out of his next subject. Which infamous hunter is
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following his tracks? Which of the PCs has dealt with them in the past?
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</p>
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</div>
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<h3>Qilin</h3>
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<div class="key-figure">
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<p>
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While exploring, the group is caught by a sudden snowstorm. A neigh cuts
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through the wind, but no horses live on Vertigo Peak – the PCs have
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stumbled upon a qilin, an ancient chimera with the body of a deer and
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the head of a unicorn.
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</p>
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<ul>
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<li>
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Who among them knows the nature of the qilins and their role as
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benevolent messengers?
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</li>
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<li>Which lucky event does this one foretell?</li>
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<li>Who reacts with suspicion or violence to them?</li>
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</ul>
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</div>
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</div>
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<div class="section" style="border: none">
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<p class="quote">
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“The mountain is harsh but fair. No matter if predator or prey: the true
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sovereign of the food chain is adaptability.”
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</p>
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</div>
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</html>
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