90 lines
3.2 KiB
HTML
90 lines
3.2 KiB
HTML
<link rel="stylesheet" href="book-page.css" />
|
||
<div class="document-container">
|
||
<header class="page-info">Page 155 | W 33 PROTAGONISTS CHAPTER</header>
|
||
|
||
<h1>INVOKER</h1>
|
||
|
||
<h2>FREE BENEFITS</h2>
|
||
<div id="benefits">
|
||
<ul>
|
||
<li>
|
||
Permanently increase your maximum Hit Points or Mind Points by 5 (your
|
||
choice).
|
||
</li>
|
||
</ul>
|
||
</div>
|
||
|
||
<!-- Skill Section: Elemental Harmony -->
|
||
<h2 class="skill-title">
|
||
ELEMENTAL HARMONY <span class="metadata">(çç2)</span>
|
||
</h2>
|
||
<p>You may always communicate with creatures of the elemental Species.</p>
|
||
<p>
|
||
When you restore a creature’s Hit Points with an invocation or spell, if an
|
||
elemental is present on the scene, the restored amount is increased by
|
||
<strong>(SL × 5)</strong>.
|
||
</p>
|
||
|
||
<!-- Skill Section: Invocation -->
|
||
<h2 class="skill-title">INVOCATION <span class="metadata">(çç3)</span></h2>
|
||
<p>
|
||
You may use an action and spend 5 Mind Points to perform an invocation,
|
||
drawing energy from one of the wellsprings present on the scene (see next
|
||
page). Your <strong>(SL)</strong> in this Skill determines which invocations
|
||
you have access to.
|
||
</p>
|
||
|
||
<!-- Skill Section: Linked Invocation -->
|
||
<h2 class="skill-title">
|
||
LINKED INVOCATION <span class="metadata">(çç3)</span>
|
||
</h2>
|
||
<p>
|
||
When you perform an invocation, you may spend up to
|
||
<strong>(SL × 10)</strong> additional Mind Points. For every 10 Mind Points
|
||
you spend this way, the invocation may target an additional creature you can
|
||
see.
|
||
</p>
|
||
|
||
<!-- Skill Section: Ripples -->
|
||
<h2 class="skill-title">RIPPLES <span class="metadata">(çç5)</span></h2>
|
||
<p>
|
||
After an enemy you can see loses Hit Points due to damage dealt by one of
|
||
your allies, if that damage was increased by one or more of your “hex”
|
||
invocations, you may perform a free attack with a weapon you have equipped.
|
||
This attack may only target that enemy, and receives a bonus equal to
|
||
<strong>(SL)</strong> to its Accuracy Check; if it is successful, all its
|
||
damage becomes of the same type dealt by your ally, and all “hex”
|
||
invocations present on its target end immediately after the attack has been
|
||
resolved.
|
||
</p>
|
||
<p>
|
||
If two or more enemies trigger this Skill at the same time, you can perform
|
||
a free attack against each of them, in whatever order you prefer.
|
||
</p>
|
||
|
||
<!-- Skill Section: Wellspring Expansion -->
|
||
<h2 class="skill-title">
|
||
WELLSPRING EXPANSION <span class="metadata">(çç5)</span>
|
||
</h2>
|
||
<p>
|
||
As long as you have a weapon belonging to the arcane, bow, brawling, flail,
|
||
sword, or thrown Category equipped, your “blast” invocations deal
|
||
<strong>(SL)</strong> extra damage, and the extra damage granted by your
|
||
“hex” invocations is increased by <strong>(SL)</strong>.
|
||
</p>
|
||
|
||
<!-- Character Prompts -->
|
||
<h2 class="skill-title">Character Background</h2>
|
||
<h3>Personal Queries</h3>
|
||
<ul class="character-prompts">
|
||
<li>How did you develop the art of invocation?</li>
|
||
<li>
|
||
Is there a spirit or elemental creature you have a special bond towards?
|
||
</li>
|
||
<li>How do your invocations manifest?</li>
|
||
<li>Are your abilities relatively common, or are you the exception?</li>
|
||
</ul>
|
||
|
||
<!-- Footer Metadata -->
|
||
</div>
|