62 lines
2.3 KiB
HTML
62 lines
2.3 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h2>TINKERER</h2>
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<p>
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Technology can be powerful and terrifying. Build situations related to the
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dangers of ruthless and unethical progress and challenge the Tinkerer to prove
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why their view of science is different.
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</p>
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<ul>
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<li>
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Tinkerers excel at crafting inventions and are an amazing Class for the more
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creative Players. Be ready to work with your Tinkerer when coming up with
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inventions, and work with them to establish unique Inventory Items available
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in your world!
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</li>
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<li>
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Tinkerer are very flexible: they have access to all damage types and can
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provide excellent support with healing items. Remember this when designing
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battles.
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</li>
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</ul>
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<h2>WAYFARER</h2>
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<ul>
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<li>
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Given how frequent discoveries can become if your group includes a Wayfarer
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with the Treasure Hunter and/or Well-traveled Skills, it may be a good idea
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to prepare a quick list of interesting discoveries that may come useful in a
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pinch.
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</li>
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<li>
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When short on ideas, turn to the Wayfarer Player and ask them to tell you
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more about the local area, the terrain, and the creatures that live there.
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Then, build on their answers during the session!
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</li>
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<li>
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The Faithful Companion Skill is a powerful option that brings a whole new
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character into the party. Design the creature together with the Player, and
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don't be afraid to adjust its stats along the way if you see that it's too
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underwhelming or if it outshines the rest of the party. The best companions
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are those that support the group!
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</li>
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</ul>
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<h2>WEAPONMASTER</h2>
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<p>
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In times of war, capable warriors are an asset. In times of peace, they are a
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threat. The feats of a Weaponmaster will surely earn them respect... and
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attract trouble.
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</p>
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<ul>
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<li>
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Consider introducing a rival Weaponmaster in the campaign — a recurring foe
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with their own beliefs and peculiar combat style.
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</li>
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<li>
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Most Weaponmasters learned from an exceptional mentor. Creating this figure
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in collaboration with the Player and giving them a role in the story, as an
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ally or an unexpected antagonist, can add depth to the character.
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</li>
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</ul>
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