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<link rel="stylesheet" href="book-page.css" />
<article>
<h1>SAMPLE NATURAL FANTASY RARE WEAPONS</h1>
</article>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Ladle</span>
<span class="weapon-stats"
>Cost: <strong class="cost">500 z</strong> | Attributes: (DEX + INS) (HR +
8) physical</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Thrown • One-handed • Ranged</p>
<p>
<strong>Description:</strong> If you have acquired the *Made with Love*
Skill (see page 149), treat your Skill Level in it as if it were increased
by 1 (up to a maximum of SL 4).
</p>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Camera Obscura</span>
<span class="weapon-stats"
>Cost: <strong class="cost">600 z</strong> | Attributes: (INS + INS) (HR +
6) dark</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Arcane • Two-handed • Melee</p>
<ul class="type-list">
<li>
<em>Special Rule:</em> When you obtain a result of 13 or higher in a
Check made to examine the profile of one or more enemies that you can
see, if you have acquired the *Spell Mimic Skill* (see Core Rulebook,
page 183), you can choose one of those enemies. If the chosen enemy
knows one or more spells you may learn one of them as a Chimerist spell.
</li>
</ul>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Memorialis W</span>
<span class="weapon-stats"
>Cost: <strong class="cost">700 z</strong> | Attributes: (DEX + MIG) +1
(HR + 12) physical</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Spear • Two-handed • Melee</p>
<p>
<strong>Description:</strong> When you use the *Ripples* Skill (see page
155), you recover 5 Mind Points.
</p>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Blazing Fan</span>
<span class="weapon-stats"
>Cost: <strong class="cost">800 z</strong> | Attributes: (DEX + MIG) +1
(HR + 6) fire</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Brawling • One-handed • Melee</p>
<p>
<strong>Description:</strong> Your invocations that target two or more
creatures deal extra damage equal to your Skill Level in *Linked
Invocations* (see page 155).
</p>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Derringer</span>
<span class="weapon-stats"
>Cost: <strong class="cost">800 z</strong> | Attributes: (DEX + INS) +1
(HR + 8) physical</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Firearm • One-handed • Ranged</p>
<p>
<strong>Description:</strong> The first attack you perform with this
weapon during each scene deals 5 extra damage. Also, despite being based
on the pistols profile, this isnt considered a martial (W) weapon.
</p>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Bronze Libra</span>
<span class="weapon-stats"
>Cost: <strong class="cost">900 z</strong> | Attributes: (INS + INS) (HR +
6) earth</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Arcane • Two-handed • Melee</p>
<p>
<strong>Description:</strong> After you perform a Magic Check, if the
value of one die is a multiple of the value of the other, you regain
Inventory Points equal to (half your Skill Level in *Winds of Trade* (see
page 159)).
</p>
</div>
</div>
<div class="weapon-entry">
<div class="weapon-header">
<span class="weapon-name">Giant Fork W</span>
<span class="weapon-stats"
>Cost: <strong class="cost">1000 z</strong> | Attributes: (DEX + MIG) (HR
+ 16) physical</span
>
</div>
<div class="key-attributes">
<p><strong>Classification:</strong> Spear • Two-handed • Melee</p>
<p>
<strong>Description:</strong> When you use this weapon with the *Knife and
Fork* Skill (see page 149), you may add the High Roll to the attacks
damage (you dont have to treat it as being equal to 0).
</p>
</div>
</div>
<div class="weapon-entry" style="border: none; background-color: transparent">
<p>
<em
>(This entry appears to be a catalog identifier rather than an actual
weapon profile, therefore only the name is styled as a main heading.)</em
>
</p>
</div>