145 lines
4.7 KiB
HTML
145 lines
4.7 KiB
HTML
<link rel="stylesheet" href="book-page.css" />
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<article>
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<h1>SAMPLE NATURAL FANTASY RARE WEAPONS</h1>
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</article>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Ladle</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">500 z</strong> | Attributes: (DEX + INS) (HR +
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8) physical</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Thrown • One-handed • Ranged</p>
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<p>
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<strong>Description:</strong> If you have acquired the *Made with Love*
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Skill (see page 149), treat your Skill Level in it as if it were increased
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by 1 (up to a maximum of SL 4).
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</p>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Camera Obscura</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">600 z</strong> | Attributes: (INS + INS) (HR +
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6) dark</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Arcane • Two-handed • Melee</p>
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<ul class="type-list">
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<li>
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<em>Special Rule:</em> When you obtain a result of 13 or higher in a
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Check made to examine the profile of one or more enemies that you can
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see, if you have acquired the *Spell Mimic Skill* (see Core Rulebook,
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page 183), you can choose one of those enemies. If the chosen enemy
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knows one or more spells you may learn one of them as a Chimerist spell.
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</li>
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</ul>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Memorialis W</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">700 z</strong> | Attributes: (DEX + MIG) +1
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(HR + 12) physical</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Spear • Two-handed • Melee</p>
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<p>
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<strong>Description:</strong> When you use the *Ripples* Skill (see page
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155), you recover 5 Mind Points.
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</p>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Blazing Fan</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">800 z</strong> | Attributes: (DEX + MIG) +1
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(HR + 6) fire</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Brawling • One-handed • Melee</p>
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<p>
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<strong>Description:</strong> Your invocations that target two or more
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creatures deal extra damage equal to your Skill Level in *Linked
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Invocations* (see page 155).
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</p>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Derringer</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">800 z</strong> | Attributes: (DEX + INS) +1
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(HR + 8) physical</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Firearm • One-handed • Ranged</p>
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<p>
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<strong>Description:</strong> The first attack you perform with this
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weapon during each scene deals 5 extra damage. Also, despite being based
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on the pistol’s profile, this isn’t considered a martial (W) weapon.
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</p>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Bronze Libra</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">900 z</strong> | Attributes: (INS + INS) (HR +
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6) earth</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Arcane • Two-handed • Melee</p>
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<p>
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<strong>Description:</strong> After you perform a Magic Check, if the
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value of one die is a multiple of the value of the other, you regain
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Inventory Points equal to (half your Skill Level in *Winds of Trade* (see
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page 159)).
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</p>
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</div>
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</div>
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<div class="weapon-entry">
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<div class="weapon-header">
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<span class="weapon-name">Giant Fork W</span>
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<span class="weapon-stats"
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>Cost: <strong class="cost">1000 z</strong> | Attributes: (DEX + MIG) (HR
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+ 16) physical</span
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>
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</div>
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<div class="key-attributes">
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<p><strong>Classification:</strong> Spear • Two-handed • Melee</p>
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<p>
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<strong>Description:</strong> When you use this weapon with the *Knife and
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Fork* Skill (see page 149), you may add the High Roll to the attack’s
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damage (you don’t have to treat it as being equal to 0).
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</p>
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</div>
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</div>
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<div class="weapon-entry" style="border: none; background-color: transparent">
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<p>
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<em
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>(This entry appears to be a catalog identifier rather than an actual
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weapon profile, therefore only the name is styled as a main heading.)</em
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>
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</p>
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</div>
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