99 lines
3.4 KiB
HTML
99 lines
3.4 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Forging Process Rules</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<h1>Forging Rare Items</h1>
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<section>
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<h2>The Forging Process</h2>
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<p>
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This optional rule makes it possible to spend materials to create new
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weapons, armor, shields, and accessories designed by the Players – as long
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as they meet at least one of the following conditions:
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</p>
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<h3>Conditions for Success</h3>
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<ul>
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<li>
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<strong>NPC Artisan Access:</strong> The group has access to an NPC
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artisan capable of creating the required item. (e.g., a blacksmith for
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armor or a tailor for a dress).
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</li>
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<li>
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<strong>Magical/Technological Device:</strong> The group has access to
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an artifact or other magical or technological device that can synthesize
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or transform objects.
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</li>
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<li>
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<strong>Player Expertise:</strong> The group includes at least one
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Player Character with the <strong>Tinkerer Class</strong> or an Identity
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that ties into a profession relevant to the item they want to create.
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(The Game Master has the final say, but they shouldn’t be too
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restrictive.)
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</li>
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</ul>
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<p>
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<em>Note:</em> The forging process described below usually requires a
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single rest; keep in mind however that there is no limit to the number of
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items the group can forge during the same rest, provided they have all the
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appropriate materials and enough <strong>zenit</strong> to pay all
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required artisans.
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</p>
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</section>
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<section class="procedural-step">
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<h2>The Step-by-Step Forging Procedure</h2>
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<ol>
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<li>
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<p>
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<strong>Drafting the Item:</strong> The group prepares a draft of the
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item they wish to create, using the rules in the
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<em>Core Rulebook</em> (see page 266 onward). The item’s total cost in
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zenit must be equal to or lower than (the highest level among PCs,
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multiplied by 60).
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</p>
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</li>
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<li>
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<p>
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<strong>Cost Assessment:</strong> The Game Master decides whether the
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item has a cost appropriate to its effects and whether the provided
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materials are fit for forging it.
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</p>
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</li>
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<li>
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<p>
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<strong>Providing Materials:</strong> The group also indicates which
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materials they will provide for forging it; their total value must be
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equal to or higher than the cost of the item (if higher, the materials
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will be completely expended anyway).
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</p>
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</li>
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<li class="warning-step">
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<p>
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<strong>Revision Loop:</strong> If the Game Master proposes any
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changes, go back to step 1.
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</p>
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</li>
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<li>
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<p>
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<strong>Completion:</strong> Once the Game Master approves the draft
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and proposed materials, the item can be created. If this is done by an
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artisan NPC, they will require payment equal to a tenth of the item’s
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total cost in zenit.
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</p>
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</li>
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</ol>
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</section>
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<hr style="border: 0; height: 1px; margin-top: 30px" />
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<div style="margin-top: 40px; font-size: 0.9em; color: #666">
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<h4>Order Details</h4>
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</div>
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</html>
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