75 lines
2.8 KiB
HTML
75 lines
2.8 KiB
HTML
<link rel="stylesheet" href="book-page.css" />
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<article>
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<h1>STORY HOOKS</h1>
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<p class="introductory-text">
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When bringing Breezeburg into play, the GM may use the following points to
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enrich the story by introducing artifacts, Villains, discoveries, and
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rewards.
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</p>
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<h2>I. HIGHILL ROAD</h2>
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<p>
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The highest part of Breezeburg is dominated by the largest windmill, and the
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most important buildings in the settlement all lie just along this key road.
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</p>
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<ul>
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<li>
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<strong>The Windmills</strong>
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<p>
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These massive structures work without pause; their huge blades spin
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constantly in the wind. They contribute to the survival of the small
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hamlet by powering both the irrigation system and millstones, but not
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all seem to serve the same purpose. What is the goal of these other
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windmills?
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</p>
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</li>
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<li>
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<strong>The Blacksmith</strong>
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<p>
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The small forge is the abode of a man tempered by his work and proud of
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it. The firelight makes his creations shine: tools for farming, for
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common use, and for artisans. There are no weapons, except an old sword
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hanging on the wall. What is the story behind it?
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</p>
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</li>
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<li>
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<strong>The Inn (The Wind Strider)</strong>
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<p>
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A modest inn stands along the road. The sign, creaking in the breeze,
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says “The Wind Strider.” Though rather small, it is warm and cozy. It’s
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quite rare for anyone to stop here: usually only one or two adventurers
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pass by looking for respite. Recently, though, a large group slept
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here—they looked like acolytes on a pilgrimage. Who were they? Why did
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they stop here of all places?
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</p>
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</li>
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<li>
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<strong>The Temple</strong>
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<p>
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Near the end of a forgotten track, at the highest spot in Breezeburg,
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there is a small, old temple, covered in moss. It has long-since been
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abandoned, yet a feeble heart pulses inside. If a Player Character gets
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close, a gentle, whisper-like breeze blows. Arcanists, Chimerists,
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Invokers, and Spiritists are the best suited to interact. Who lives in
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this temple? Why was it abandoned?
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</p>
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</li>
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</ul>
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<h2>II. WHISPERING MANOR</h2>
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<p>
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The mansion house belonging to Breezeburg’s only noble family is the most
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ancient building in the entire hamlet. According to the villagers,
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Whispering Manor has existed since the settlement’s foundation.
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</p>
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<p>
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This large structure has three floors, rather distinctive sloping roofs, and
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a visible large balcony overlooking all of Breezeburg. But the most curious
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element is the great windmill on the roof, whose blades never move.
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</p>
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<h3>Miscellaneous Note</h3>
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</article>
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