87 lines
3.5 KiB
HTML
87 lines
3.5 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>The World: The Snake-Spirit</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<header>
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<h1>THE WORLD</h1>
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<h2>Chapter B: The Snake-Spirit</h2>
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</header>
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<section id="spirit-mystery">
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<p>
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A demon of ruin lies sealed in the heart of the temple, and an almost
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forgotten prophecy foretells that a descendant of the “snake lineage” will
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one day be able to free it. Key questions remain: What is known about this
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lineage? Who among the Player Characters has heard of it? Or, who among
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them will discover that they descend from it?
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</p>
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<div class="section-break">
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<h3>Investigation Threads</h3>
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<ul>
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<li>
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<strong>The treasure in the statue.</strong> In the bowels of the
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temple, wedged between the scales of a giant stone serpent, there is
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an ancient scepter, <strong>the Soulthorn</strong>—an artifact capable
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of imprisoning a soul. Only the chosen one can awaken its true power
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and free the snake-spirit. What would be the consequences of its use?
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If left to its own devices, what is the snake-spirit going to do once
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freed?
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</li>
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<li>
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<strong>An ancient pact.</strong> Although remembered as an evil
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being, the spirit actually taught humanity the arts of herbalism,
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medicine, and poison. However, their gifts were used to cause death
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and suffering, and, to atone, the spirit began devouring any pain and
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diseases they saw as born of their actions. As a last act, before
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corruption overcame them, they sealed themselves away in the temple,
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slowly losing all their memories.
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</li>
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<li>
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<strong>Recovered memories.</strong> By using the Soulthorn or coming
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into contact with the snake-spirit’s power, Player Characters may
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recover fragments of their memory and investigate further. What
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catastrophic event forced the spirit to cut all ties with the world?
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Which of their memories might restore their confidence?
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</li>
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</ul>
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</div>
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</section>
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<div class="section-break">
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<h2>Zecar</h2>
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<p>
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An aristocratic fox-man named Zecar offers the Player Characters a lavish
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reward, provided they help him recover a family heirloom from the temple.
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Investigation involves:
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</p>
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<ul>
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<li>
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<strong>The sword of ages.</strong> Laying on a stone altar, this sword
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is an artifact that, according to legend, grants luck, fame, and
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wealth—but it’s protected by a seal. Who among the Player Characters
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knows how to break it?
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</li>
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<li>
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<strong>Unmasked!</strong> Zecar’s ancestry gained its nobility thanks
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to the sword, but his ancestors returned it to the temple, believing it
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was its rightful place. Once the blade is in his hands, the haughty
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fox-man turns out to be a minor Villain and uses an Ultima Point to
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escape. What are his intentions? Why was the sword returned? Which dark
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powers does it hide, and why is Zecar underestimating its influence?
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</li>
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</ul>
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</div>
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<blockquote>
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“A dark omen awaits, trapped in the depths.<br />
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A pure heart will free it; a pure heart might defeat it.”
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</blockquote>
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<div class="signature"></div>
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</html>
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