Files
fabula-ultima-html/books/natural-fantasy-atlas/150.html
2026-06-07 00:30:21 +00:00

132 lines
4.6 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Protagonists - Gourmet Skills</title>
<link rel="stylesheet" href="book-page.css" />
</head>
<div class="container">
<header>
<h1>33 PROTAGONISTS</h1>
<p style="font-size: 0.9em; color: #7f8c8d">Page 149 | Gourmet Chapter</p>
</header>
<!-- Gourmet Free Benefits Section -->
<section class="gourmet-benefits">
<h2>⭐ GOURMET FREE BENEFITS</h2>
<ul>
<li>
<strong>Inventory Points:</strong> Permanently increase your maximum
Inventory Points by 2.
</li>
<li>
<strong>Project Creation:</strong> You may start Projects to create
unique foods and drinks; they are always consumable, and their area is
based on the number and type of creatures you need to nourish.
</li>
</ul>
</section>
<!-- Skills Section -->
<div class="skills-container">
<h2>🍖 GOURMET SKILLS</h2>
<!-- COOKING Skill -->
<div class="skill-card" id="cooking">
<div class="skill-header">
<h3 class="skill-name">COOKING</h3>
<span class="skill-cost">(çç5)</span>
</div>
<p>
When you rest inside a settlement, you gain (SL) ingredients (see next
page).
</p>
<p>
You may use an action and combine 2 or 3 ingredients to prepare a
delicacy (see next page). You choose one option: you apply its effects
to yourself or an ally you can see; or you perform a free attack with
a weapon you have equipped. This attack deals no damage, but you apply
the delicacys effects to each enemy hit by the attack.
</p>
<p>
<strong>Ingredients Capacity:</strong> You may carry up to 10 + (SL ×
5) ingredients, and they will never spoil until you use them; if you
take this Skill during character creation, you begin play with ten
ingredients with random tastes.
</p>
</div>
<!-- KNIFE AND FORK Skill -->
<div class="skill-card" id="knife-fork">
<div class="skill-header">
<h3 class="skill-name">KNIFE AND FORK</h3>
<span class="skill-cost">(N/A)</span>
</div>
<p>
When you perform the free attack granted by the Cooking Skill, if you
combined no more than 2 ingredients, you may have the attack deal
damage as normal. If you do, you treat your High Roll (HR) as 0 when
calculating damage dealt by this attack.
</p>
</div>
<!-- MADE WITH LOVE Skill -->
<div class="skill-card" id="made-with-love">
<div class="skill-header">
<h3 class="skill-name">MADE WITH LOVE</h3>
<span class="skill-cost">(çç3)</span>
</div>
<p>
When you use the Cooking Skill and choose to apply the effects of the
delicacy to yourself or an ally you can see, you may spend up to (SL ×
10) MP. For every 10 MP you spend this way, apply the delicacys
effects to an additional ally you can see.
</p>
</div>
<!-- SALT AND PEPPER Skill -->
<div class="skill-card" id="salt-pepper">
<div class="skill-header">
<h3 class="skill-name">SALT AND PEPPER</h3>
<span class="skill-cost">(N/A)</span>
</div>
<p>
When you prepare a delicacy, you may spend 2 Inventory Points: if you
do, change the taste of one ingredient to a different taste of your
choice.
</p>
</div>
<!-- TRAVELING COOK Skill -->
<div class="skill-card" id="traveling-cook">
<div class="skill-header">
<h3 class="skill-name">TRAVELING COOK</h3>
<span class="skill-cost">(çç3)</span>
</div>
<p>
After each travel roll, if you acquired the Cooking Skill, you gain
(SL × 2) ingredients.
</p>
<h4>Narrative Prompts:</h4>
<ul>
<li>
Who taught you how to cook? What is your relationship with your
teacher?
</li>
<li>
Is your craft something revolutionary, or is it an established field
of work?
</li>
<li>What does your cooking look like? Which tools do you use?</li>
<li>What legendary recipe or ingredient are you looking for?</li>
</ul>
</div>
</div>
<!-- Footer/Metadata Note -->
<div class="meta-info"></div>
</div>
</html>