95 lines
3.2 KiB
HTML
95 lines
3.2 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Prologue Character Sheet</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<header>
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<h1>CHAPTER 139</h1>
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<h2>W / PROTAGONISTS</h2>
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<p style="font-size: 0.9em">FLORALIST FREE BENEFITS</p>
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</header>
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<section class="skill-entry">
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<h3>BATTLE GARDENING <span class="cost">(çç3)</span></h3>
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<p>
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After you plant a magiseed through the Chloromancy Skill (not when using
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Graft), you may choose one option:
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</p>
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<ul>
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<li>Perform a free attack with an equipped weapon; or</li>
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<li>
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Perform the Spell action for free, casting a spell with a total Mind
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Point cost equal to or lower than (5 + (SL × 5)) (you must still pay its
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MP cost).
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</li>
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</ul>
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<p class="note" style="font-size: 0.9em; margin-top: 10px">
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<strong>Note:</strong> Treat the High Roll (HR) of your Accuracy Check or
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Magic Check as being equal to 0 when determining damage dealt by this
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attack or spell.
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</p>
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</section>
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<section class="skill-entry">
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<h3>CHLOROMANCY <span class="cost">(çç10)</span></h3>
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<p>
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Each time you acquire this Skill, you discover a new type of magiseed from
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the list found in the next pages.
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</p>
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<p>
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During a conflict, if there are no magiseeds in your garden, you may use
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an action and spend 20 Mind Points to plant a magiseed of a type you have
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discovered. The rules for the garden and for magiseed growth can be found
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in the next pages.
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</p>
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</section>
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<section class="skill-entry">
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<h3>GRAFT</h3>
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<p>
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As long as there is a magiseed in your garden and 1 or more sections of
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your Growth Clock are filled, you may use an action to remove that
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magiseed from your garden: if you do, plant a different magiseed among
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those you have discovered (keep the current filled sections of your Growth
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Clock unchanged).
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</p>
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</section>
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<section class="skill-entry">
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<h3>TREE OF LIFE <span class="cost">(çç5)</span></h3>
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<p>
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When a magiseed is removed from your garden, you may choose one creature
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you can see: if that creature is in Crisis, they recover (5 + (SL × 5))
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Hit Points.
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</p>
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</section>
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<section class="skill-entry">
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<h3>VERDANT SWAY</h3>
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<p>
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You gain the ability to perform Rituals of the Ritualism discipline;
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additionally, you may use Ritualism to create, animate, and/or control
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vegetation, pollen, spores, and toxins (but you cannot create nor control
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plant-Species NPCs this way).
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</p>
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</section>
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<div class="meta-data" style="margin-top: 40px">
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<h3>Character Reflection</h3>
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<ul class="question-list">
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<li>When did you first discover a magiseed, and where?</li>
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<li>Who taught you how to tend to plants and flowers?</li>
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<li>How did you implement magiseeds in your combat style?</li>
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<li>Are there many practicing your art, or are you the exception?</li>
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</ul>
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</div>
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<div
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class="guest-customer"
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style="margin-top: 30px; padding-top: 15px; border-top: 1px dashed #ccc"
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></div>
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</html>
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