94 lines
3.1 KiB
HTML
94 lines
3.1 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Custom Weapon Guide</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<div id="custom-weapons-header">
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<h1>Custom Weapons</h1>
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<h2>Introduction</h2>
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</div>
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<p>
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The majority of JRPG protagonists wield unique weapons that reflect their
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personal style and character identity. These custom creations range from
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battle umbrellas to gun axes, proving that no weapon concept is too
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impractical!
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</p>
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<p>
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These following rules guide you in creating a personalized weapon for your
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hero during the character creation process. Later on, the Game Master may
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create rare versions of these weapons according to the standard rules found
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in the Core Rulebook (see page 268). Sample rare custom weapons can be
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viewed on subsequent pages.
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</p>
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<div class="customization-note">
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<strong>Note:</strong> Custom weapons are not necessarily superior to normal
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basic weapons. Always choose your weapon based on what best fits your
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character's personal vision and lore.
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</div>
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<h2>Creating a Custom Weapon</h2>
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<p>
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A custom weapon must adhere to the following foundational characteristics:
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</p>
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<h3>Core Characteristics</h3>
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<ul class="requirements-list">
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<li>
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<strong>Category:</strong> Belongs to one Category of your choice (arcane,
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bow, brawling, dagger, firearm, flail, heavy, spear, sword, or thrown).
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</li>
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<li>
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<strong>Weapon Type:</strong> It is not inherently a martial weapon (W),
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but can become one depending on the customizations chosen.
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</li>
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<li>
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<strong>Hand Requirement:</strong> It must be a two-handed weapon and
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cannot benefit from the Monkey Grip Heroic Skill (Core Rulebook, page
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238); thus, it always occupies both hand slots.
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</li>
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<li>
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<strong>Function:</strong> It functions as either a melee or a ranged
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weapon (your choice), regardless of the Category selected.
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</li>
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<li><strong>Cost:</strong> The base cost is set at 300 zenit.</li>
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<li>
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<strong>Accuracy Check:</strong> Relies on either (DEX + INS) or (DEX +
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MIG) (your choice).
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</li>
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<li>
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<strong>Damage Output:</strong> Deals physical damage equal to (HR + 5).
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</li>
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</ul>
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<h3>Customizations</h3>
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<p>
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Furthermore, a custom weapon is enhanced by receiving three customizations
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selected from the available list:
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</p>
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<ul>
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<li>
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Each customization can only be chosen once for any single custom weapon.
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</li>
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<li>
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Selecting a customization marked with <strong>W</strong> will classify the
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weapon as a martial type.
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</li>
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<li>
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If a customization includes the pronoun “you,” it refers directly to the
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character who equips the weapon.
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</li>
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<li>
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Be advised that some especially powerful customizations may count as two
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separate selections or increase the total cost of the custom weapon beyond
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the base price.
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</li>
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</ul>
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</html>
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