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<!DOCTYPE html>
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<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Will-o-Wisp Profile</title>
<link rel="stylesheet" href="book-page.css">
</head>
<body>
<link rel="stylesheet" href="book-page.css" />
</head>
<header class="metadata">
<span>Chapter Title Placeholder</span>
<span style="float: right">Page 189</span>
</header>
<header class="metadata">
<span>Chapter Title Placeholder</span>
<span style="float: right;">Page 189</span>
</header>
<h1>WILL-O-WISP</h1>
<h2>Lv 20 • UNDEAD</h2>
<h1>WILL-O-WISP</h1>
<h2>Lv 20 • UNDEAD</h2>
<section class="introduction">
<p>
The remains of the inhabitants of Brightvale, the Will-o-Wisps crave the
energy of the living and float around the creature that was once their
home. Traits: empty, faint, incomplete, whispering.
</p>
</section>
<section class="introduction">
<p>The remains of the inhabitants of Brightvale, the Will-o-Wisps crave the energy of the living and float around the creature that was once their home. Traits: empty, faint, incomplete, whispering.</p>
</section>
<section class="stats">
<h2>Characteristics & Stats</h2>
<section class="stats">
<h2>Characteristics & Stats</h2>
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 15px;">
<div>
<strong>DEX</strong> d12 <br>
<strong>INS</strong> d8 <br>
<strong>MIG</strong> d6 <br>
<strong>WLP</strong> d8 <br>
<p style="margin-top: 10px;">HP: 70 • MP: 35</p>
</div>
<div>
<strong>Init.</strong> 9 <br>
<div class="stat-block">DEF +0 / M. DEF +0</div>
<div class="stat-block">P RS A VU B RS D IM E RS F RS I VU L VU T IM</div>
</div>
<div
style="
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
gap: 15px;
"
>
<div>
<strong>DEX</strong> d12 <br />
<strong>INS</strong> d8 <br />
<strong>MIG</strong> d6 <br />
<strong>WLP</strong> d8 <br />
<p style="margin-top: 10px">HP: 70 • MP: 35</p>
</div>
<div>
<strong>Init.</strong> 9 <br />
<div class="stat-block">DEF +0 / M. DEF +0</div>
<div class="stat-block">
P RS A VU B RS D IM E RS F RS I VU L VU T IM
</div>
</div>
</div>
<h3 style="margin-top: 25px;">Combat Details</h3>
<div class="stat-block" style="font-size: 0.9em;">
<strong>BASIC ATTACKS</strong> <br>
<span>M Pale Flame • (DEX + WLP) +2 • (HR + 10) fire damage.</span>
</div>
<h3 style="margin-top: 25px">Combat Details</h3>
<div class="stat-block" style="font-size: 0.9em">
<strong>BASIC ATTACKS</strong> <br />
<span>M Pale Flame • (DEX + WLP) +2 • (HR + 10) fire damage.</span>
</div>
<h3 style="margin-top: 15px;">SPELLS</h3>
<div class="stat-block" style="font-size: 0.9em; background-color: #fffbe6; padding: 8px;">
<strong>Grave Whispers</strong> OO • (INS + WLP) +5 • 5 MP • One creature • Instantaneous. Deals (HR + 15) dark damage to the target.
</div>
</section>
<h3 style="margin-top: 15px">SPELLS</h3>
<div
class="stat-block"
style="font-size: 0.9em; background-color: #fffbe6; padding: 8px"
>
<strong>Grave Whispers</strong> OO • (INS + WLP) +5 • 5 MP • One creature
• Instantaneous. Deals (HR + 15) dark damage to the target.
</div>
</section>
<section class="abilities">
<h2>Special Rules</h2>
<ul>
<li><strong>Embrace the End:</strong> As long as there are at least two Will-o-Wisps on the scene, Grave Whispers deals 5 extra damage.</li>
<li><strong>Feeble Flame:</strong> When a Will-o-Wisp suffers damage it is Vulnerable to, it loses all Mind Points and suffers dazed, shaken, slow and weak.</li>
<li><strong>Flying:</strong> See Core Rulebook, page 307.</li>
<li><strong>Parasitic Flame:</strong> When one or more enemies recover Mind Points, they regain only half the normal amount and each Will-o-Wisp recovers 999 Mind Points (if there are two or more Will-o-Wisps on the scene, this effect triggers only once).</li>
<li><strong>Undead:</strong> The Will-o-Wisp is immune to poisoned and HP recovery may harm it (see Core Rulebook, page 305).</li>
</ul>
</section>
<section class="abilities">
<h2>Special Rules</h2>
<ul>
<li>
<strong>Embrace the End:</strong> As long as there are at least two
Will-o-Wisps on the scene, Grave Whispers deals 5 extra damage.
</li>
<li>
<strong>Feeble Flame:</strong> When a Will-o-Wisp suffers damage it is
Vulnerable to, it loses all Mind Points and suffers dazed, shaken, slow
and weak.
</li>
<li><strong>Flying:</strong> See Core Rulebook, page 307.</li>
<li>
<strong>Parasitic Flame:</strong> When one or more enemies recover Mind
Points, they regain only half the normal amount and each Will-o-Wisp
recovers 999 Mind Points (if there are two or more Will-o-Wisps on the
scene, this effect triggers only once).
</li>
<li>
<strong>Undead:</strong> The Will-o-Wisp is immune to poisoned and HP
recovery may harm it (see Core Rulebook, page 305).
</li>
</ul>
</section>
<section class="lore-analysis">
<h2>Lore Entry: Undead Adversaries in Natural Fantasy</h2>
<p>Clinging to life so fiercely that one becomes undead is a classic of the high fantasy genre: ancient warlocks becoming abominable liches, entire spectral armies forced by ancient oaths to emerge from their graves, and so on. Brightvale frames this idea in a natural fantasy context, adding a touch of horror the love of a steadfast community turned to unhealthy attachment and misfortune. This adversary doesnt have any evil plan or grand ambitions, it lacks even a real conscience its considered a Villain because it embodies the villagers fear and refusal to accept the natural order of life.</p>
<div class="lore-quote">“Nothing remains of those ancient lands. Only sand, silence and a pale light far, far away.”</div>
</section>
<section class="lore-analysis">
<h2>Lore Entry: Undead Adversaries in Natural Fantasy</h2>
<p>
Clinging to life so fiercely that one becomes undead is a classic of the
high fantasy genre: ancient warlocks becoming abominable liches, entire
spectral armies forced by ancient oaths to emerge from their graves, and
so on. Brightvale frames this idea in a natural fantasy context, adding a
touch of horror the love of a steadfast community turned to unhealthy
attachment and misfortune. This adversary doesnt have any evil plan or
grand ambitions, it lacks even a real conscience its considered a
Villain because it embodies the villagers fear and refusal to accept the
natural order of life.
</p>
<div class="lore-quote">
“Nothing remains of those ancient lands. Only sand, silence and a pale
light far, far away.”
</div>
</section>
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