chore: More formatting
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@@ -1,66 +1,91 @@
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<!DOCTYPE html>
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Character Skills Documentation</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<div class="container">
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<div class="container">
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<h1>Advanced Character Skills Overview</h1>
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<!-- Skill 1: PROTAGONISTS -->
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<h2>33PROTAGONISTS</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered the Wayfarer Class, and must have acquired the Faithful Companion Skill.
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<strong>Requirements:</strong> you must have mastered the Wayfarer Class,
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and must have acquired the Faithful Companion Skill.
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</div>
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<p>When your companion deals damage, they deal 5 extra damage.</p>
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<p>When your companion performs a Check, you may spend 1 Fabula Point and invoke one of your companion’s Traits in order to let them reroll one or both dice (as per the rules on page 46 of the Core Rulebook).</p>
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<p>
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When your companion performs a Check, you may spend 1 Fabula Point and
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invoke one of your companion’s Traits in order to let them reroll one or
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both dice (as per the rules on page 46 of the Core Rulebook).
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</p>
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<p>After you use the Faithful Companion Skill to have your companion perform an action during your turn, you may choose one option (after the companion’s action has been resolved):</p>
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<p>
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After you use the Faithful Companion Skill to have your companion perform
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an action during your turn, you may choose one option (after the
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companion’s action has been resolved):
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</p>
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<ul>
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<li>You and your companion each recover 10 Mind Points; <br>(OR)</li>
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<li>The first time you or your companion perform a Check before the end of your next turn, that Check gains a bonus equal to (your Skill Level in Faithful Companion).</li>
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<li>You and your companion each recover 10 Mind Points; <br />(OR)</li>
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<li>
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The first time you or your companion perform a Check before the end of
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your next turn, that Check gains a bonus equal to (your Skill Level in
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Faithful Companion).
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</li>
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</ul>
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<!-- Separator/Section Break -->
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc;">
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc" />
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<!-- Skill 2: SILENT HUNTER -->
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<h2>SILENT HUNTER</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered one or more Classes among Rogue, Sharpshooter, and Weaponmaster, and must have acquired the High Speed Skill.
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<strong>Requirements:</strong> you must have mastered one or more Classes
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among Rogue, Sharpshooter, and Weaponmaster, and must have acquired the
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High Speed Skill.
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</div>
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<p>When you use the High Speed Skill to perform a free attack with a weapon belonging to the bow, spear, or thrown Category, the attack deals extra damage equal to (your Skill Level in the High Speed Skill, multiplied by 5).</p>
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<p>Additionally, when you attack one or more creatures with a weapon that belongs to the bow, spear, or thrown Category, those creatures cannot perform free attacks until the end of the current turn.</p>
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<p>
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When you use the High Speed Skill to perform a free attack with a weapon
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belonging to the bow, spear, or thrown Category, the attack deals extra
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damage equal to (your Skill Level in the High Speed Skill, multiplied by
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5).
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</p>
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<p>
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Additionally, when you attack one or more creatures with a weapon that
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belongs to the bow, spear, or thrown Category, those creatures cannot
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perform free attacks until the end of the current turn.
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</p>
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<!-- Separator/Section Break -->
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc;">
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc" />
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<!-- Skill 3: SKILLFUL DOSAGE -->
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<h2>SKILLFUL DOSAGE</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered one or more Classes among Gourmet, Loremaster, Merchant, and Tinkerer.
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<strong>Requirements:</strong> you must have mastered one or more Classes
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among Gourmet, Loremaster, Merchant, and Tinkerer.
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</div>
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<p>Potions and delicacies you create, as well as spells you cast, can now cause creatures to recover Hit Points and Mind Points beyond their maximum HP and MP scores.</p>
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<p>
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Potions and delicacies you create, as well as spells you cast, can now
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cause creatures to recover Hit Points and Mind Points beyond their maximum
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HP and MP scores.
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</p>
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<p>This cannot cause a creature’s current HP and/or MP to go above 150% of the respective maximum scores; at the end of each scene, if the current Hit Points and/or Mind Points of a creature are still above their maximum scores, they become equal to the maximum score.</p>
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<p>
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This cannot cause a creature’s current HP and/or MP to go above 150% of
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the respective maximum scores; at the end of each scene, if the current
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Hit Points and/or Mind Points of a creature are still above their maximum
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scores, they become equal to the maximum score.
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</p>
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<!-- Extraneous Metadata -->
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<div class="metadata">
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</div>
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</div>
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</body>
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</html>
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<div class="metadata"></div>
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</div>
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</html>
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