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<!DOCTYPE html>
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Character Class Profiles</title>
<link rel="stylesheet" href="book-page.css">
</head>
<body>
<div class="container">
<link rel="stylesheet" href="book-page.css" />
</head>
<div class="container">
<header class="header-metadata">
<span>Page 127 | Chapter Navigation</span>
</header>
<header class="header-metadata">
<span>Page 127 | Chapter Navigation</span>
</header>
<h1>PROTAGONISTS</h1>
<h1>PROTAGONISTS</h1>
<!-- Survivor Class Section -->
<section id="survivor" aria-labelledby="survivor-title">
<h2 id="survivor-title">9. SURVIVOR</h2>
<p>You are among the few who survived a natural catastrophe or the attack of a dreadful creature. Do you believe someone is responsible for this? Were you able to keep in contact with any other survivors? Do you think reconstruction is possible?</p>
<h3>Permanent Benefits</h3>
<ul>
<li>Permanently increase your maximum <strong>Hit Points</strong> and maximum <strong>Mind Points</strong> by 5.</li>
</ul>
<!-- Survivor Class Section -->
<section id="survivor" aria-labelledby="survivor-title">
<h2 id="survivor-title">9. SURVIVOR</h2>
<h3>Choose One Option:</h3>
<ul class="options-list">
<li>Gain the ability to equip martial melee and ranged weapons, martial armor, and martial shields; <br>(*Restricts equipment choice*)</li>
<li>Learn any one spell from the <strong>Elementalist</strong> or <strong>Spiritist</strong> lists.</li>
<li>Permanently increase your maximum <strong>Inventory Points</strong> by 2.</li>
</ul>
</section>
<p>
You are among the few who survived a natural catastrophe or the attack
of a dreadful creature. Do you believe someone is responsible for this?
Were you able to keep in contact with any other survivors? Do you think
reconstruction is possible?
</p>
<div class="separator"></div>
<h3>Permanent Benefits</h3>
<ul>
<li>
Permanently increase your maximum <strong>Hit Points</strong> and
maximum <strong>Mind Points</strong> by 5.
</li>
</ul>
<!-- The Beast Who Spoke Class Section -->
<section id="beast-who-spoke" aria-labelledby="beast-title">
<h2>9. THE BEAST WHO SPOKE</h2>
<p>You belong to a long line of magical beasts who protected human villages over the centuries; nowadays, however, humanity has forgotten your role. Where do you make your nest? Do you know of any of your kind who are still alive? Who, among the other Player Characters, has shown interest or respect towards your nature?</p>
<h3>Choose One Option:</h3>
<ul class="options-list">
<li>
Gain the ability to equip martial melee and ranged weapons, martial
armor, and martial shields; <br />(*Restricts equipment choice*)
</li>
<li>
Learn any one spell from the <strong>Elementalist</strong> or
<strong>Spiritist</strong> lists.
</li>
<li>
Permanently increase your maximum
<strong>Inventory Points</strong> by 2.
</li>
</ul>
</section>
<h3>Restrictions & Bonuses</h3>
<p>You may not equip any items, with the exception of accessories and weapon and armor modules (see <em>Pilot Class</em>, page 158 of the T echno Fantasy Atlas). However, as long as your armor slot is empty, you gain a <strong style="color: #2980b9;">+2 bonus to Defense</strong> and a <strong style="color: #2980b9;">+2 bonus to Magic Defense</strong>.</p>
<h3 style="margin-top: 25px;">Additional Benefits (Choose Two):</h3>
<ul class="options-list">
<li>You may also equip custom weapons (see page 112 for more).</li>
<li><strong>Spell Mastery:</strong> You learn one NPC spell (pages 310-311 of the Core Rulebook; you cannot choose the spell Devastation; if a Magic Check is required, use (MIG + WLP)): customize the spell as needed (name, damage type, status effects etc.).</li>
<li><strong>Unarmed Strikes:</strong> Your attacks with unarmed strikes deal 6 extra damage. This amount increases to 10 extra damage if you are level 30 or higher.</li>
</ul>
</section>
<div class="separator"></div>
<hr style="border: none; border-top: 1px solid #eee; margin-top: 40px;">
<footer class="footer-metadata">
</footer>
<!-- The Beast Who Spoke Class Section -->
<section id="beast-who-spoke" aria-labelledby="beast-title">
<h2>9. THE BEAST WHO SPOKE</h2>
</div>
</body>
</html>
<p>
You belong to a long line of magical beasts who protected human villages
over the centuries; nowadays, however, humanity has forgotten your role.
Where do you make your nest? Do you know of any of your kind who are
still alive? Who, among the other Player Characters, has shown interest
or respect towards your nature?
</p>
<h3>Restrictions & Bonuses</h3>
<p>
You may not equip any items, with the exception of accessories and
weapon and armor modules (see <em>Pilot Class</em>, page 158 of the T
echno Fantasy Atlas). However, as long as your armor slot is empty, you
gain a <strong style="color: #2980b9">+2 bonus to Defense</strong> and a
<strong style="color: #2980b9">+2 bonus to Magic Defense</strong>.
</p>
<h3 style="margin-top: 25px">Additional Benefits (Choose Two):</h3>
<ul class="options-list">
<li>You may also equip custom weapons (see page 112 for more).</li>
<li>
<strong>Spell Mastery:</strong> You learn one NPC spell (pages 310-311
of the Core Rulebook; you cannot choose the spell Devastation; if a
Magic Check is required, use (MIG + WLP)): customize the spell as
needed (name, damage type, status effects etc.).
</li>
<li>
<strong>Unarmed Strikes:</strong> Your attacks with unarmed strikes
deal 6 extra damage. This amount increases to 10 extra damage if you
are level 30 or higher.
</li>
</ul>
</section>
<hr style="border: none; border-top: 1px solid #eee; margin-top: 40px" />
<footer class="footer-metadata"></footer>
</div>
</html>