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<!DOCTYPE html>
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Protagonists Chapter 9</title>
<link rel="stylesheet" href="book-page.css">
</head>
<body>
<div class="chapter-info">
<link rel="stylesheet" href="book-page.css" />
</head>
<div class="chapter-info">
<span>Chapter 9</span>
<h1>AUTODRIVERS</h1>
</div>
</div>
<h2>Protagonists</h2>
<h2>Protagonists</h2>
<!-- Introductory Paragraph -->
<p>Loud and powerful, these weapons were developed by the Merchant Chloe from just a sketch and a double-pressure tank. Built to process very tough material, rather than for combat, they nevertheless proved themselves as highly effective weapons, especially when combined with a host of experimental chemicals (see infusions, Core Rulebook, page 214).</p>
<!-- Introductory Paragraph -->
<p>
Loud and powerful, these weapons were developed by the Merchant Chloe from
just a sketch and a double-pressure tank. Built to process very tough
material, rather than for combat, they nevertheless proved themselves as
highly effective weapons, especially when combined with a host of
experimental chemicals (see infusions, Core Rulebook, page 214).
</p>
<!-- STAKE DRIVER Section -->
<div class="weapon-section">
<h3 style="margin-top: 0; border-bottom: none;">STAKE DRIVER <span class="rarity">W</span></h3>
<!-- STAKE DRIVER Section -->
<div class="weapon-section">
<h3 style="margin-top: 0; border-bottom: none">
STAKE DRIVER <span class="rarity">W</span>
</h3>
<p>The weapons basic form, worth <strong>300 zenit</strong>.</p>
<h4>Stats</h4>
<ul class="stats">
<li><strong>Accuracy:</strong> (DEX + INS) +2</li>
<li><strong>Damage:</strong> (HR + 10) physical</li>
<li><strong>Accuracy:</strong> (DEX + INS) +2</li>
<li><strong>Damage:</strong> (HR + 10) physical</li>
</ul>
<h4>Specifications</h4>
<div class="description">
<ul>
<li>Spear</li>
<li>Two-handed</li>
<li>Melee</li>
<li>No Quality.</li>
</ul>
<p>This weapon has the accurate, defense boost and powerful customizations.</p>
<ul>
<li>Spear</li>
<li>Two-handed</li>
<li>Melee</li>
<li>No Quality.</li>
</ul>
<p>
This weapon has the accurate, defense boost and powerful customizations.
</p>
</div>
</div>
</div>
<!-- AUTOSCRAPPER Section -->
<div class="weapon-section">
<h3 style="margin-top: 0; border-bottom: none;">AUTOSCRAPPER <span class="rarity">W</span></h3>
<!-- AUTOSCRAPPER Section -->
<div class="weapon-section">
<h3 style="margin-top: 0; border-bottom: none">
AUTOSCRAPPER <span class="rarity">W</span>
</h3>
<p>A possible rare evolution, worth <strong>1400 zenit</strong>.</p>
<h4>Stats</h4>
<h4>Stats</h4>
<ul class="stats">
<li><strong>Accuracy:</strong> (DEX + INS) +2</li>
<li><strong>Damage:</strong> (HR + 14) earth</li>
<li><strong>Accuracy:</strong> (DEX + INS) +2</li>
<li><strong>Damage:</strong> (HR + 14) earth</li>
</ul>
<h4>Specifications</h4>
<div class="description">
<ul>
<li>Spear</li>
<li>Two-handed</li>
<li>Melee</li>
<li><strong>Effect:</strong> When you reduce an enemy to 0 Hit Points with this weapon, you gain a material, chosen by the Game Master, worth an amount of zenit equal to or less than (your Tinkerer level, multiplied by 100).</li>
</ul>
<p>This weapon has the accurate, defense boost and powerful customizations.</p>
<ul>
<li>Spear</li>
<li>Two-handed</li>
<li>Melee</li>
<li>
<strong>Effect:</strong> When you reduce an enemy to 0 Hit Points with
this weapon, you gain a material, chosen by the Game Master, worth an
amount of zenit equal to or less than (your Tinkerer level, multiplied
by 100).
</li>
</ul>
<p>
This weapon has the accurate, defense boost and powerful customizations.
</p>
</div>
</div>
</div>
<!-- Dialogue/Scene Break -->
<div class="dialogue">
“Oh! If we connect <br>
the primary compressor <br>
to the combustion chamber, <br>
dividing the pressure <br>
between the eight <br>
secondary valves… <br>
<!-- Dialogue/Scene Break -->
<div class="dialogue">
“Oh! If we connect <br />
the primary compressor <br />
to the combustion chamber, <br />
dividing the pressure <br />
between the eight <br />
secondary valves… <br />
hehehe!”
</div>
</div>
<!-- Credits/Footer -->
</body>
</html>
<!-- Credits/Footer -->
</html>