46 lines
2.0 KiB
HTML
46 lines
2.0 KiB
HTML
<h2>VOICE SHARD</h2>
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<em>A fist-sized shard of glassy crystal.</em>
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<p>
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It is said that whoever holds this crystal fragment can hear voices whose
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wisdom leads to power, wealth and prosperity. Some believe the voices belong
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to a pantheon of forgotten deities; others claim they are the voices of wise
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and generous people that lived in a past age (or will exist in the future!).
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However, the voices can only be heard by the person who grips this artifact...
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which means others will have to trust their sincerity.
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</p>
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<h2>WAND OF THE WILDS</h2>
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<em>A tiny, finger-long wooden wand, decorated with emerald leaves.</em>
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<p>
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Too tiny and fragile to be used as a weapon, this precious artifact allows
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people to turn into animals. The wielder can use an action to change a willing
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creature (including themselves) into a small beast — such as a cat, fish,
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bird, pup, or squirrel.
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</p>
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<p>
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Anything carried by the person becomes part of the animal form; while
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transformed they cannot speak, fight or use magic. The wand itself, however,
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can never become part of a transformed character’s equipment... if you turn
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yourself into an animal with it, you’ll have to carry the artifact in your
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mouth, beak, or talons!
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</p>
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<p>
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Anyone wielding or carrying the wand can use an action to reverse a creature's
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transformation — if the artifact is lost or stolen, the transformation can
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only be reversed by a powerful spellcaster (Chimerism discipline, extreme
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potency).
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</p>
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<h2>WINDSCALE</h2>
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<em>This translucent gold scale is about as wide as a human hand.</em>
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<p>
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It is unclear which creature shed this beautiful scale — but whatever it was,
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it must have been a true marvel of nature. Whoever dons this artifact gains
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the ability to fly and levitate at will as long as the scale remains in
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contact with their skin. Some say that prolonged contact with this artifact
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may permanently alter the bearer's physiology, gradually turning them into...
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who knows what.
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</p>
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