787 lines
34 KiB
HTML
787 lines
34 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Fabula Ultima — Character Sheet</title>
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<link
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href="https://fonts.googleapis.com/css2?family=Cinzel:wght@400;600;700&family=Crimson+Text:ital,wght@0,400;0,600;1,400&family=Inconsolata:wght@400;600&display=swap"
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rel="stylesheet">
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<link rel="stylesheet" href="fabula-ultima-sheet.css">
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</head>
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<body>
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<header>
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<div class="logo">Fabula Ultima — Character Sheet</div>
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<div class="tabs">
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<button class="tab active" onclick="switchTab('main')">Character</button>
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<button class="tab" onclick="switchTab('classes')">Classes</button>
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<button class="tab" onclick="switchTab('spells')">Arcana & Spells</button>
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</div>
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<div class="toolbar">
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<button class="btn-save" onclick="saveSheet()">✦ Save</button>
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<button class="btn-load" onclick="loadSheet()">↑ Load</button>
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<div class="toolbar-sep"></div>
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<button class="btn-save btn-export" onclick="exportSheet()">↓ Export JSON</button>
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<button class="btn-load btn-import" onclick="importSheet()">↑ Import JSON</button>
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<input type="file" id="importFileInput" accept=".json,application/json" style="display:none"
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onchange="handleImportFile(this)">
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<span class="save-status" id="saveStatus">Saved!</span>
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</div>
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</header>
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<!-- ══════════════════════════════════════════════════
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PAGE 1: MAIN CHARACTER
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══════════════════════════════════════════════════ -->
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<div class="page active" id="page-main">
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<!-- Row 1: Identity + Level -->
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<div class="grid-2" style="margin-bottom:20px;">
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<!-- Identity -->
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<div class="section">
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<div class="section-title"><span class="icon">✦</span> Identity & Traits</div>
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<div class="field-row">
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<div class="field" style="flex:2">
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<label>Name</label>
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<input type="text" id="charName" placeholder="Character name…">
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</div>
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<div class="field">
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<label>Pronouns</label>
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<input type="text" id="charPronouns" placeholder="they/them">
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</div>
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</div>
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<div class="field">
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<label>Identity</label>
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<input type="text" id="charIdentity" placeholder="Who are you?">
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</div>
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<div class="field-row">
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<div class="field">
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<label>Theme</label>
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<input type="text" id="charTheme" placeholder="Your theme…">
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</div>
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<div class="field">
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<label>Origin</label>
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<input type="text" id="charOrigin" placeholder="Where from?">
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</div>
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</div>
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<div class="field">
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<label>Traits (comma-separated)</label>
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<textarea id="charTraits" placeholder="Brave, Reckless, Loyal to a fault…"
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style="min-height:55px;"></textarea>
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</div>
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</div>
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<!-- Level + XP + Defenses -->
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<div style="display:flex; flex-direction:column; gap:16px;">
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<div class="section">
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<div class="section-title"><span class="icon">⬡</span> Level & Experience</div>
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<div class="grid-2" style="gap:14px;">
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<div class="level-display">
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<span class="level-num" id="levelDisplay">1</span>
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<span class="level-text">Character Level</span>
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<button class="add-btn" style="margin-top:10px; width:100%; justify-content:center;"
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onclick="adjustLevel(1)">+ Level Up</button>
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<button class="add-btn"
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style="margin-top:4px; width:100%; justify-content:center; border-color:var(--border-bright); color:var(--text-dim);"
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onclick="adjustLevel(-1)">− Level Down</button>
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</div>
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<div>
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<div class="field">
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<label>Experience Points (XP)</label>
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<input type="number" id="xpCurrent" value="0" min="0" oninput="updateXPBar()">
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</div>
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<div class="xp-bar-wrap">
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<div class="xp-bar" id="xpBar" style="width:0%"></div>
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</div>
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<div class="xp-label">
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<span id="xpVal">0 XP</span>
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<span>10 XP = Level</span>
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</div>
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<div class="field" style="margin-top:12px;">
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<label>Zenit (currency)</label>
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<input type="number" id="zenit" value="0" min="0">
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</div>
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</div>
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</div>
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</div>
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<div class="section">
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<div class="section-title"><span class="icon">⊕</span> Defenses</div>
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<div class="def-row">
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<div class="def-block">
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<label>Initiative Mod</label>
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<input type="number" id="initMod" value="0">
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</div>
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<div class="def-block">
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<label>Defense</label>
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<input type="number" id="defense" value="0">
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</div>
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<div class="def-block">
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<label>Magic Defense</label>
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<input type="number" id="magDef" value="0">
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Row 2: Attributes + Status + HP/MP/IP -->
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<div class="grid-3" style="margin-bottom:20px;">
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<!-- Attributes -->
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<div class="section">
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<div class="section-title"><span class="icon">◈</span> Attributes</div>
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<div class="attr-grid">
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<div class="attr-block">
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<div class="attr-name">Dexterity</div>
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<div class="attr-inputs">
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<div style="flex:1">
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<label style="font-size:0.48rem;">Base</label>
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<input type="number" id="dex-base" value="6" min="6" max="12" oninput="recalcStats()">
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</div>
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<div class="attr-sep">→</div>
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<div style="flex:1">
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<label style="font-size:0.48rem;">Current</label>
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<input type="number" id="dex-cur" value="6" min="6" max="12">
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Insight</div>
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<div class="attr-inputs">
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<div style="flex:1">
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<label style="font-size:0.48rem;">Base</label>
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<input type="number" id="ins-base" value="6" min="6" max="12" oninput="recalcStats()">
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</div>
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<div class="attr-sep">→</div>
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<div style="flex:1">
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<label style="font-size:0.48rem;">Current</label>
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<input type="number" id="ins-cur" value="6" min="6" max="12">
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Might</div>
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<div class="attr-inputs">
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<div style="flex:1">
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<label style="font-size:0.48rem;">Base</label>
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<input type="number" id="mig-base" value="6" min="6" max="12" oninput="recalcStats()">
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</div>
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<div class="attr-sep">→</div>
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<div style="flex:1">
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<label style="font-size:0.48rem;">Current</label>
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<input type="number" id="mig-cur" value="6" min="6" max="12">
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Willpower</div>
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<div class="attr-inputs">
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<div style="flex:1">
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<label style="font-size:0.48rem;">Base</label>
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<input type="number" id="wlp-base" value="6" min="6" max="12" oninput="recalcStats()">
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</div>
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<div class="attr-sep">→</div>
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<div style="flex:1">
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<label style="font-size:0.48rem;">Current</label>
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<input type="number" id="wlp-cur" value="6" min="6" max="12">
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Status Effects -->
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<div class="section">
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<div class="section-title"><span class="icon">⚠</span> Status Effects</div>
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<div class="status-grid" id="statusGrid">
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<!-- generated by JS -->
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</div>
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</div>
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<!-- HP / MP / IP -->
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<div class="section">
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<div class="section-title"><span class="icon">♥</span> Hit, Mind & Inventory Points</div>
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<div class="vital-block">
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<div class="vital-label hp">HP</div>
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<div style="flex:1">
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<div class="vital-formula">MIG×5 + Level + Other</div>
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<div class="vital-inputs">
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<input type="number" id="hpMax" placeholder="Max" oninput="updateCrisis()">
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<div class="vital-sep">/ </div>
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<input type="number" id="hpCur" placeholder="Cur" oninput="updateCrisis()">
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<div class="crisis-badge" id="crisisBadge" style="display:none">CRISIS</div>
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</div>
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</div>
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<button class="add-btn" style="padding:4px 8px;" onclick="calcHP()"
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title="Auto-calculate from Might">Calc</button>
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</div>
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<div class="vital-block">
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<div class="vital-label mp">MP</div>
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<div style="flex:1">
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<div class="vital-formula">WLP×5 + Level + Other</div>
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<div class="vital-inputs">
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<input type="number" id="mpMax" placeholder="Max">
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<div class="vital-sep">/</div>
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<input type="number" id="mpCur" placeholder="Cur">
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</div>
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</div>
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<button class="add-btn" style="padding:4px 8px;" onclick="calcMP()"
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title="Auto-calculate from Willpower">Calc</button>
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</div>
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<div class="vital-block">
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<div class="vital-label ip">IP</div>
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<div style="flex:1">
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<div class="vital-formula">6 + Other</div>
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<div class="vital-inputs">
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<input type="number" id="ipMax" value="6" placeholder="Max">
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<div class="vital-sep">/</div>
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<input type="number" id="ipCur" value="6" placeholder="Cur">
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Row 3: Fabula Points + Bonds -->
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<div class="grid-2" style="margin-bottom:20px;">
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<!-- Fabula Points -->
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<div class="section">
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<div class="section-title"><span class="icon">✦</span> Fabula Points</div>
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<div style="display:flex; align-items:center; gap:14px; flex-wrap:wrap;">
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<div>
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<label>Current FP</label>
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<input type="number" id="fpCount" value="0" min="0" max="20"
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style="width:70px; text-align:center; font-size:1.4rem; font-family:var(--font-mono);"
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oninput="renderFP()">
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</div>
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<div class="fp-pips" id="fpPips"></div>
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</div>
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<div class="fp-rules">
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<div class="fp-rule"><strong>+1 FP</strong> if you have none at start of session.</div>
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<div class="fp-rule"><strong>+1 FP</strong> when a Villain makes an entrance.</div>
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<div class="fp-rule"><strong>+1 FP</strong> when you fumble a Check.</div>
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<div class="fp-rule"><strong>+2 FP</strong> if you surrender at zero HP.</div>
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<div class="fp-rule" style="margin-top:6px;"><strong>Spend 1 FP</strong> to invoke a trait: reroll one or both
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dice.</div>
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<div class="fp-rule"><strong>Spend 1 FP</strong> to invoke a bond: add its strength to the result.</div>
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<div class="fp-rule"><strong>Spend 1 FP</strong> to alter the story.</div>
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</div>
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</div>
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<!-- Bonds -->
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<div class="section">
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<div class="section-title"><span class="icon">⊗</span> Bonds</div>
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<div id="bondsContainer"></div>
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</div>
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</div>
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<!-- Row 4: Equipment + Backpack -->
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<div class="grid-2" style="margin-bottom:20px;">
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<!-- Equipment -->
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<div class="section">
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<div class="section-title"><span class="icon">⚔</span> Equipment</div>
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<div class="martial-row" id="martialRow">
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div><span>Martial Armor</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div><span>Martial Shields</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div><span>Martial Melee</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div><span>Martial Ranged</span>
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</div>
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</div>
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<div style="margin-top:14px;">
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<div class="equip-row">
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<div class="equip-slot">Accessory</div>
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<div class="equip-fields">
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<input type="text" id="acc-name" placeholder="Item name">
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<input type="text" id="acc-desc" placeholder="Description / effect">
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Armor</div>
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<div class="equip-fields">
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<input type="text" id="arm-name" placeholder="Item name">
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<input type="text" id="arm-desc" placeholder="Defense bonus / effect">
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Main Hand</div>
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<div class="equip-fields">
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<input type="text" id="mh-name" placeholder="Weapon name">
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<input type="text" id="mh-desc" placeholder="Damage / effect">
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Off-Hand</div>
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<div class="equip-fields">
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<input type="text" id="oh-name" placeholder="Weapon / shield">
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<input type="text" id="oh-desc" placeholder="Damage / effect">
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</div>
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</div>
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</div>
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</div>
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<!-- Backpack & Notes -->
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<div class="section">
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<div class="section-title"><span class="icon">◉</span> Backpack & Notes</div>
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<textarea id="backpack" placeholder="Items, notes, lore…" style="min-height:200px;"></textarea>
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</div>
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</div>
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</div>
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<!-- ══════════════════════════════════════════════════
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PAGE 2: CLASSES
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══════════════════════════════════════════════════ -->
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<div class="page" id="page-classes">
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<div class="grid-2" style="margin-bottom:20px;">
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<div class="section">
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<div class="section-title"><span class="icon">✦</span> Primary Classes (up to 3 levels each)</div>
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<div id="primaryClassContainer"></div>
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<button class="add-btn" onclick="addPrimaryClass()">+ Add Primary Class</button>
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</div>
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<div class="section">
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<div class="section-title"><span class="icon">◎</span> Other Classes (max 3 non-mastered)</div>
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<div id="otherClassContainer"></div>
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<button class="add-btn" onclick="addOtherClass()">+ Add Class</button>
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</div>
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</div>
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<div class="section">
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<div class="section-title"><span class="icon">★</span> Heroic Skills</div>
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<textarea id="heroicSkills" placeholder="Record your heroic skill abilities here…"
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style="min-height:100px;"></textarea>
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</div>
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</div>
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<!-- ══════════════════════════════════════════════════
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PAGE 3: ARCANA & SPELLS
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══════════════════════════════════════════════════ -->
|
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<div class="page" id="page-spells">
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<div class="section" style="margin-bottom:20px;">
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<div class="section-title"><span class="icon">✦</span> Arcana & Spells</div>
|
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<table class="spells-table" id="spellsTable">
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<thead>
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<tr>
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<th class="spell-name-col">Name / Notes</th>
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<th class="spell-mp-col">MP Cost</th>
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<th class="spell-targets-col">Targets</th>
|
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<th class="spell-dur-col">Duration</th>
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||
<th class="spell-del-col"></th>
|
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</tr>
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</thead>
|
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<tbody id="spellsBody"></tbody>
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</table>
|
||
<button class="add-btn" onclick="addSpell()" style="margin-top:10px;">+ Add Spell / Arcana</button>
|
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</div>
|
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|
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<div class="section">
|
||
<div class="section-title"><span class="icon">⊕</span> Rituals</div>
|
||
<div class="disciplines-row" id="disciplinesRow">
|
||
<div class="disc-item" onclick="toggleDisc(this)">
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<div class="disc-box"></div><span>Arcanism</span>
|
||
</div>
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||
<div class="disc-item" onclick="toggleDisc(this)">
|
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<div class="disc-box"></div><span>Chimerism</span>
|
||
</div>
|
||
<div class="disc-item" onclick="toggleDisc(this)">
|
||
<div class="disc-box"></div><span>Elementalism</span>
|
||
</div>
|
||
<div class="disc-item" onclick="toggleDisc(this)">
|
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<div class="disc-box"></div><span>Entropism</span>
|
||
</div>
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||
<div class="disc-item" onclick="toggleDisc(this)">
|
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<div class="disc-box"></div><span>Ritualism</span>
|
||
</div>
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<div class="disc-item" onclick="toggleDisc(this)">
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<div class="disc-box"></div><span>Spiritism</span>
|
||
</div>
|
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</div>
|
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<textarea id="ritualsNotes" placeholder="Record ritual details, components, and notes here…"
|
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style="min-height:120px;"></textarea>
|
||
</div>
|
||
|
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</div>
|
||
|
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<script>
|
||
// ── STATE ──────────────────────────────────────────
|
||
let level = 1;
|
||
let fpCount = 0;
|
||
let primaryClasses = [];
|
||
let otherClasses = [];
|
||
let spells = [];
|
||
let bonds = [
|
||
{ name: '', feelings: [] },
|
||
{ name: '', feelings: [] },
|
||
{ name: '', feelings: [] },
|
||
{ name: '', feelings: [] },
|
||
{ name: '', feelings: [] },
|
||
{ name: '', feelings: [] },
|
||
];
|
||
|
||
const STATUSES = ['Slow', 'Enraged', 'Dazed', 'Weak', 'Poisoned', 'Shaken'];
|
||
const FEELINGS = ['Admiration', 'Inferiority', 'Loyalty', 'Mistrust', 'Affection', 'Hatred'];
|
||
|
||
// ── TABS ───────────────────────────────────────────
|
||
function switchTab(tab) {
|
||
document.querySelectorAll('.tab').forEach(t => t.classList.remove('active'));
|
||
document.querySelectorAll('.page').forEach(p => p.classList.remove('active'));
|
||
event.currentTarget.classList.add('active');
|
||
document.getElementById('page-' + tab).classList.add('active');
|
||
}
|
||
|
||
// ── INIT ───────────────────────────────────────────
|
||
function init() {
|
||
renderStatuses();
|
||
renderFP();
|
||
renderBonds();
|
||
renderPrimaryClasses();
|
||
renderOtherClasses();
|
||
renderSpells();
|
||
updateXPBar();
|
||
tryAutoLoad();
|
||
}
|
||
|
||
// ── STATUS EFFECTS ─────────────────────────────────
|
||
function renderStatuses() {
|
||
const g = document.getElementById('statusGrid');
|
||
g.innerHTML = '';
|
||
STATUSES.forEach(s => {
|
||
const el = document.createElement('div');
|
||
el.className = 'status-item';
|
||
el.dataset.status = s;
|
||
el.onclick = () => { el.classList.toggle('active-status'); el.querySelector('.status-check').textContent = el.classList.contains('active-status') ? '✗' : ''; };
|
||
el.innerHTML = `<div class="status-check"></div><div class="status-label">${s}</div>`;
|
||
g.appendChild(el);
|
||
});
|
||
}
|
||
|
||
// ── FABULA POINTS ──────────────────────────────────
|
||
function renderFP() {
|
||
fpCount = parseInt(document.getElementById('fpCount').value) || 0;
|
||
const pips = document.getElementById('fpPips');
|
||
const total = Math.max(10, fpCount);
|
||
pips.innerHTML = '';
|
||
for (let i = 0; i < total; i++) {
|
||
const pip = document.createElement('div');
|
||
pip.className = 'fp-pip' + (i < fpCount ? ' filled' : '');
|
||
pip.onclick = () => {
|
||
const newVal = i < fpCount ? i : i + 1;
|
||
document.getElementById('fpCount').value = newVal;
|
||
renderFP();
|
||
};
|
||
pips.appendChild(pip);
|
||
}
|
||
}
|
||
|
||
// ── BONDS ──────────────────────────────────────────
|
||
function renderBonds() {
|
||
const container = document.getElementById('bondsContainer');
|
||
container.innerHTML = '';
|
||
bonds.forEach((bond, idx) => {
|
||
const el = document.createElement('div');
|
||
el.className = 'bond-block';
|
||
el.innerHTML = `
|
||
<div class="bond-header">
|
||
<div class="bond-num">${idx + 1}</div>
|
||
<input type="text" placeholder="Bond target name…" value="${bond.name}" oninput="bonds[${idx}].name=this.value">
|
||
</div>
|
||
<div class="bond-feelings">
|
||
${FEELINGS.map(f => `
|
||
<div class="bond-feeling${bond.feelings.includes(f) ? ' active' : ''}" onclick="toggleFeeling(${idx},'${f}',this)">
|
||
<div class="bond-feeling-box">${bond.feelings.includes(f) ? '✓' : ''}</div>
|
||
<span>${f}</span>
|
||
</div>`).join('')}
|
||
</div>`;
|
||
container.appendChild(el);
|
||
});
|
||
}
|
||
|
||
function toggleFeeling(bondIdx, feeling, el) {
|
||
const bond = bonds[bondIdx];
|
||
if (bond.feelings.includes(feeling)) {
|
||
bond.feelings = bond.feelings.filter(f => f !== feeling);
|
||
el.classList.remove('active');
|
||
el.querySelector('.bond-feeling-box').textContent = '';
|
||
} else {
|
||
bond.feelings.push(feeling);
|
||
el.classList.add('active');
|
||
el.querySelector('.bond-feeling-box').textContent = '✓';
|
||
}
|
||
}
|
||
|
||
// ── LEVEL ──────────────────────────────────────────
|
||
function adjustLevel(delta) {
|
||
level = Math.max(1, Math.min(50, level + delta));
|
||
document.getElementById('levelDisplay').textContent = level;
|
||
}
|
||
|
||
// ── XP BAR ─────────────────────────────────────────
|
||
function updateXPBar() {
|
||
const xp = parseInt(document.getElementById('xpCurrent').value) || 0;
|
||
const pct = Math.min((xp % 10) * 10, 100);
|
||
document.getElementById('xpBar').style.width = pct + '%';
|
||
document.getElementById('xpVal').textContent = xp + ' XP';
|
||
}
|
||
|
||
// ── STAT CALC ──────────────────────────────────────
|
||
function recalcStats() { /* auto-calc on keyup */ }
|
||
|
||
function calcHP() {
|
||
const mig = parseInt(document.getElementById('mig-base').value) || 6;
|
||
const max = mig * 5 + level;
|
||
document.getElementById('hpMax').value = max;
|
||
if (!document.getElementById('hpCur').value) document.getElementById('hpCur').value = max;
|
||
updateCrisis();
|
||
}
|
||
|
||
function calcMP() {
|
||
const wlp = parseInt(document.getElementById('wlp-base').value) || 6;
|
||
const max = wlp * 5 + level;
|
||
document.getElementById('mpMax').value = max;
|
||
if (!document.getElementById('mpCur').value) document.getElementById('mpCur').value = max;
|
||
}
|
||
|
||
function updateCrisis() {
|
||
const max = parseInt(document.getElementById('hpMax').value) || 0;
|
||
const cur = parseInt(document.getElementById('hpCur').value) || 0;
|
||
const badge = document.getElementById('crisisBadge');
|
||
badge.style.display = (max > 0 && cur <= Math.floor(max / 2)) ? 'block' : 'none';
|
||
}
|
||
|
||
// ── MARTIAL ────────────────────────────────────────
|
||
function toggleMartial(el) { el.classList.toggle('checked'); el.querySelector('.martial-box').textContent = el.classList.contains('checked') ? '✓' : ''; }
|
||
|
||
// ── DISCIPLINES ────────────────────────────────────
|
||
function toggleDisc(el) { el.classList.toggle('checked'); el.querySelector('.disc-box').textContent = el.classList.contains('checked') ? '✓' : ''; }
|
||
|
||
// ── CLASSES ────────────────────────────────────────
|
||
function classBlockHTML(cls, idx, type) {
|
||
return `
|
||
<div class="class-block" id="${type}-class-${idx}">
|
||
<div class="class-header">
|
||
<input type="text" placeholder="Class name…" value="${cls.name || ''}" oninput="${type}Classes[${idx}].name=this.value">
|
||
<input type="text" placeholder="Free benefits…" value="${cls.benefits || ''}" oninput="${type}Classes[${idx}].benefits=this.value">
|
||
</div>
|
||
<div class="class-skills">
|
||
<textarea placeholder="Skill information…" oninput="${type}Classes[${idx}].skills=this.value">${cls.skills || ''}</textarea>
|
||
</div>
|
||
<div style="padding:6px 10px; border-top:1px solid var(--border); display:flex; justify-content:flex-end;">
|
||
<button class="spell-del-btn" onclick="removeClass('${type}',${idx})">✕ Remove</button>
|
||
</div>
|
||
</div>`;
|
||
}
|
||
|
||
function renderPrimaryClasses() {
|
||
document.getElementById('primaryClassContainer').innerHTML = primaryClasses.map((c, i) => classBlockHTML(c, i, 'primary')).join('');
|
||
}
|
||
|
||
function renderOtherClasses() {
|
||
document.getElementById('otherClassContainer').innerHTML = otherClasses.map((c, i) => classBlockHTML(c, i, 'other')).join('');
|
||
}
|
||
|
||
function addPrimaryClass() { primaryClasses.push({}); renderPrimaryClasses(); }
|
||
function addOtherClass() { otherClasses.push({}); renderOtherClasses(); }
|
||
function removeClass(type, idx) {
|
||
if (type === 'primary') { primaryClasses.splice(idx, 1); renderPrimaryClasses(); }
|
||
else { otherClasses.splice(idx, 1); renderOtherClasses(); }
|
||
}
|
||
|
||
// ── SPELLS ─────────────────────────────────────────
|
||
function renderSpells() {
|
||
const tbody = document.getElementById('spellsBody');
|
||
tbody.innerHTML = spells.map((s, i) => `
|
||
<tr>
|
||
<td class="spell-name-col">
|
||
<input type="text" placeholder="Spell / Arcana name…" value="${s.name || ''}" oninput="spells[${i}].name=this.value">
|
||
<textarea placeholder="Notes / effect description…" oninput="spells[${i}].notes=this.value">${s.notes || ''}</textarea>
|
||
</td>
|
||
<td class="spell-mp-col"><input type="number" placeholder="0" value="${s.mp || ''}" oninput="spells[${i}].mp=this.value" style="min-height:32px;"></td>
|
||
<td class="spell-targets-col"><input type="text" placeholder="Target(s)…" value="${s.targets || ''}" oninput="spells[${i}].targets=this.value"></td>
|
||
<td class="spell-dur-col"><input type="text" placeholder="Duration…" value="${s.duration || ''}" oninput="spells[${i}].duration=this.value"></td>
|
||
<td class="spell-del-col"><button class="spell-del-btn" onclick="removeSpell(${i})">✕</button></td>
|
||
</tr>`).join('');
|
||
}
|
||
|
||
function addSpell() { spells.push({}); renderSpells(); }
|
||
function removeSpell(i) { spells.splice(i, 1); renderSpells(); }
|
||
|
||
// ── SAVE / LOAD ────────────────────────────────────
|
||
function collectData() {
|
||
const get = id => { const el = document.getElementById(id); return el ? el.value : ''; };
|
||
const statusesActive = [...document.querySelectorAll('.status-item.active-status')].map(el => el.dataset.status);
|
||
const martialChecked = [...document.querySelectorAll('.martial-item.checked')].map(el => el.querySelector('span').textContent);
|
||
const disciplinesChecked = [...document.querySelectorAll('.disc-item.checked')].map(el => el.querySelector('span').textContent);
|
||
|
||
return {
|
||
name: get('charName'), pronouns: get('charPronouns'),
|
||
identity: get('charIdentity'), theme: get('charTheme'), origin: get('charOrigin'),
|
||
traits: get('charTraits'),
|
||
level, xp: get('xpCurrent'), zenit: get('zenit'),
|
||
initMod: get('initMod'), defense: get('defense'), magDef: get('magDef'),
|
||
dexBase: get('dex-base'), dexCur: get('dex-cur'),
|
||
insBase: get('ins-base'), insCur: get('ins-cur'),
|
||
migBase: get('mig-base'), migCur: get('mig-cur'),
|
||
wlpBase: get('wlp-base'), wlpCur: get('wlp-cur'),
|
||
hpMax: get('hpMax'), hpCur: get('hpCur'),
|
||
mpMax: get('mpMax'), mpCur: get('mpCur'),
|
||
ipMax: get('ipMax'), ipCur: get('ipCur'),
|
||
fp: get('fpCount'),
|
||
backpack: get('backpack'),
|
||
accName: get('acc-name'), accDesc: get('acc-desc'),
|
||
armName: get('arm-name'), armDesc: get('arm-desc'),
|
||
mhName: get('mh-name'), mhDesc: get('mh-desc'),
|
||
ohName: get('oh-name'), ohDesc: get('oh-desc'),
|
||
heroicSkills: get('heroicSkills'),
|
||
ritualsNotes: get('ritualsNotes'),
|
||
statusesActive, martialChecked, disciplinesChecked,
|
||
bonds, primaryClasses, otherClasses, spells
|
||
};
|
||
}
|
||
|
||
function saveSheet() {
|
||
const data = collectData();
|
||
localStorage.setItem('fabulaUltimaSheet', JSON.stringify(data));
|
||
const st = document.getElementById('saveStatus');
|
||
st.classList.add('show');
|
||
setTimeout(() => st.classList.remove('show'), 2000);
|
||
}
|
||
|
||
function tryAutoLoad() {
|
||
const raw = localStorage.getItem('fabulaUltimaSheet');
|
||
if (raw) try { applyData(JSON.parse(raw)); } catch (e) { }
|
||
}
|
||
|
||
function loadSheet() {
|
||
const raw = localStorage.getItem('fabulaUltimaSheet');
|
||
if (!raw) return alert('No saved sheet found.');
|
||
try { applyData(JSON.parse(raw)); } catch (e) { alert('Could not load sheet.'); }
|
||
}
|
||
|
||
function applyData(d) {
|
||
const set = (id, val) => { const el = document.getElementById(id); if (el && val !== undefined) el.value = val; };
|
||
set('charName', d.name); set('charPronouns', d.pronouns);
|
||
set('charIdentity', d.identity); set('charTheme', d.theme); set('charOrigin', d.origin);
|
||
set('charTraits', d.traits);
|
||
level = d.level || 1;
|
||
document.getElementById('levelDisplay').textContent = level;
|
||
set('xpCurrent', d.xp); set('zenit', d.zenit);
|
||
set('initMod', d.initMod); set('defense', d.defense); set('magDef', d.magDef);
|
||
set('dex-base', d.dexBase); set('dex-cur', d.dexCur);
|
||
set('ins-base', d.insBase); set('ins-cur', d.insCur);
|
||
set('mig-base', d.migBase); set('mig-cur', d.migCur);
|
||
set('wlp-base', d.wlpBase); set('wlp-cur', d.wlpCur);
|
||
set('hpMax', d.hpMax); set('hpCur', d.hpCur);
|
||
set('mpMax', d.mpMax); set('mpCur', d.mpCur);
|
||
set('ipMax', d.ipMax); set('ipCur', d.ipCur);
|
||
set('fpCount', d.fp);
|
||
set('backpack', d.backpack);
|
||
set('acc-name', d.accName); set('acc-desc', d.accDesc);
|
||
set('arm-name', d.armName); set('arm-desc', d.armDesc);
|
||
set('mh-name', d.mhName); set('mh-desc', d.mhDesc);
|
||
set('oh-name', d.ohName); set('oh-desc', d.ohDesc);
|
||
set('heroicSkills', d.heroicSkills);
|
||
set('ritualsNotes', d.ritualsNotes);
|
||
|
||
// Statuses
|
||
document.querySelectorAll('.status-item').forEach(el => {
|
||
const active = (d.statusesActive || []).includes(el.dataset.status);
|
||
el.classList.toggle('active-status', active);
|
||
el.querySelector('.status-check').textContent = active ? '✗' : '';
|
||
});
|
||
|
||
// Martial
|
||
document.querySelectorAll('.martial-item').forEach(el => {
|
||
const checked = (d.martialChecked || []).includes(el.querySelector('span').textContent);
|
||
el.classList.toggle('checked', checked);
|
||
el.querySelector('.martial-box').textContent = checked ? '✓' : '';
|
||
});
|
||
|
||
// Disciplines
|
||
document.querySelectorAll('.disc-item').forEach(el => {
|
||
const checked = (d.disciplinesChecked || []).includes(el.querySelector('span').textContent);
|
||
el.classList.toggle('checked', checked);
|
||
el.querySelector('.disc-box').textContent = checked ? '✓' : '';
|
||
});
|
||
|
||
if (d.bonds) { bonds = d.bonds; renderBonds(); }
|
||
if (d.primaryClasses) { primaryClasses = d.primaryClasses; renderPrimaryClasses(); }
|
||
if (d.otherClasses) { otherClasses = d.otherClasses; renderOtherClasses(); }
|
||
if (d.spells) { spells = d.spells; renderSpells(); }
|
||
|
||
renderFP();
|
||
updateXPBar();
|
||
updateCrisis();
|
||
}
|
||
|
||
// ── EXPORT / IMPORT JSON ───────────────────────────
|
||
function exportSheet() {
|
||
const data = collectData();
|
||
const json = JSON.stringify(data, null, 2);
|
||
const blob = new Blob([json], { type: 'application/json' });
|
||
const url = URL.createObjectURL(blob);
|
||
const a = document.createElement('a');
|
||
const charName = (data.name || 'character').replace(/[^a-z0-9_\- ]/gi, '').trim() || 'character';
|
||
a.href = url;
|
||
a.download = charName + '-fabula-ultima.json';
|
||
a.click();
|
||
URL.revokeObjectURL(url);
|
||
}
|
||
|
||
function importSheet() {
|
||
document.getElementById('importFileInput').value = '';
|
||
document.getElementById('importFileInput').click();
|
||
}
|
||
|
||
function handleImportFile(input) {
|
||
const file = input.files[0];
|
||
if (!file) return;
|
||
const reader = new FileReader();
|
||
reader.onload = e => {
|
||
try {
|
||
const data = JSON.parse(e.target.result);
|
||
applyData(data);
|
||
saveSheet();
|
||
const st = document.getElementById('saveStatus');
|
||
st.textContent = 'Imported!';
|
||
st.classList.add('show');
|
||
setTimeout(() => { st.classList.remove('show'); st.textContent = 'Saved!'; }, 2500);
|
||
} catch (err) {
|
||
alert('Could not import: invalid JSON file.');
|
||
}
|
||
};
|
||
reader.readAsText(file);
|
||
}
|
||
|
||
// Auto-save every 30s
|
||
setInterval(saveSheet, 30000);
|
||
|
||
init();
|
||
</script>
|
||
</body>
|
||
|
||
</html> |