- Add html/index.html: book viewer with auto-discovering sidebar, prev/next navigation, keyboard shortcuts, and URL hash persistence - Add html/book-page.css: shared stylesheet for all book pages derived from fabula-ultima-sheet.css (dark theme, CSS variables, Cinzel/ Crimson Text fonts, common class styles) - Add book.js entry point so webpack injects the shared CSS into the book viewer; update webpack.config.js for two entry points, split CSS chunk, CopyWebpackPlugin for book pages, and /book dev server rewrite rule - Add scripts/strip_watermark.py: removes "Guest Customer (Order #52072168)" watermark artifacts from all 210 book pages - Add scripts/restyle_book.py: strips per-page <style> blocks and injects <link rel="stylesheet" href="book-page.css"> into all pages - Update Justfile deploy to scp -r dist/* for the new /book subtree Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
85 lines
3.5 KiB
HTML
85 lines
3.5 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Monster Stat Blocks</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<!-- ABDOMEN STAT BLOCK -->
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<div class="stat-block">
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<h2>ABDOMEN Lv 5 • MONSTER</h2>
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<h3>Core Stats</h3>
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<p class="stats-line">
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<span class="stat-item">DEX d8</span>
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<span class="stat-item">INS d6</span>
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<span class="stat-item">MIG d10</span>
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<span class="stat-item">WLP d8</span>
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</p>
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<h3>Vitals & Attributes</h3>
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<div class="stats-line" style="font-size: 0.95em;">
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<span class="stat-item">HP: <strong>60</strong></span>
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<span class="stat-item">MP: <strong>30</strong></span>
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<span class="stat-item">DEF: +0</span>
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<span class="stat-item">M. DEF: +0</span>
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<span class="stat-item">P A R S B IM: d E V U F VU i l T RS</span>
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</div>
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<h3>Basic Attacks</h3>
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<p><strong>Trampling Slam</strong> (DEX + MIG) (HR + 5) physical damage. If the Abdomen is electrified this attack deals <strong style="color: red;">10 extra damage</strong> and all its damage becomes bolt; if the Thorax is dangling, this attack gains multi (2). After this attack is resolved, the Thorax stops dangling and the Abdomen is no longer electrified.</p>
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<h3>Spells</h3>
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<ul>
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<li><strong>Paralyzing Silk</strong> <em style="font-size: 0.9em;">(Cost: 20 MP | Type: Special | Instantaneous)</em><br>Every enemy the Abdomen can see suffers slow.</li>
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</ul>
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<h3>Special Rules</h3>
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<ul class="trait-list">
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<li><strong>Electrostatic Spines</strong> After a creature hits the Abdomen with a melee attack, if the Abdomen is electrified, it deals 5 bolt damage to that creature (after the attack has been resolved).</li>
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<li><strong>Grounding</strong> If the Abdomen suffers earth damage when electrified, it stops being electrified.</li>
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<li><strong>Limb</strong> The Abdomen is immune to dazed, enraged and shaken.</li>
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</ul>
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</div>
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<!-- HEAD STAT BLOCK -->
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<div class="stat-block">
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<h2>HEAD Lv 5 • MONSTER</h2>
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<p style="font-style: italic; color: #777;">Traits: frail, lucifuge, poisonous, protected.</p>
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<h3>Core Stats</h3>
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<p class="stats-line">
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<span class="stat-item">DEX d8</span>
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<span class="stat-item">INS d10</span>
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<span class="stat-item">MIG d6</span>
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<span class="stat-item">WLP d8</span>
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</p>
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<h3>Vitals & Attributes</h3>
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<div class="stats-line" style="font-size: 0.95em;">
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<span class="stat-item">HP: <strong>40</strong></span>
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<span class="stat-item">MP: <strong>20</strong></span>
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<span class="stat-item">DEF: +0</span>
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<span class="stat-item">M. DEF: +0</span>
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<span class="stat-item">P V U A R S B RS d e f i L T IM</span>
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</div>
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<h3>Basic Attacks</h3>
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<p><strong>Toxic Spit</strong> (DEX + MIG) +3 (HR + 10) poison damage.</p>
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<h3>Special Rules</h3>
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<ul class="trait-list">
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<li><strong>Wall of Legs</strong> During a conflict, as long as the Thorax isn’t dangling, the Head is invisible to enemies.</li>
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</ul>
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</div>
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<!-- METADATA / UNRELATED TEXT -->
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<div class="metadata">
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W ()
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</div>
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</body>
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</html> |