- Add html/index.html: book viewer with auto-discovering sidebar, prev/next navigation, keyboard shortcuts, and URL hash persistence - Add html/book-page.css: shared stylesheet for all book pages derived from fabula-ultima-sheet.css (dark theme, CSS variables, Cinzel/ Crimson Text fonts, common class styles) - Add book.js entry point so webpack injects the shared CSS into the book viewer; update webpack.config.js for two entry points, split CSS chunk, CopyWebpackPlugin for book pages, and /book dev server rewrite rule - Add scripts/strip_watermark.py: removes "Guest Customer (Order #52072168)" watermark artifacts from all 210 book pages - Add scripts/restyle_book.py: strips per-page <style> blocks and injects <link rel="stylesheet" href="book-page.css"> into all pages - Update Justfile deploy to scp -r dist/* for the new /book subtree Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
46 lines
3.2 KiB
HTML
46 lines
3.2 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Creature Tactics: Tonitranea Rex</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<h1>TONITRANEA REX’S TACTICS</h1>
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<p>During conflicts, the <strong>Tonitranea Rex</strong> uses its heightened mobility to disorient enemies and take them down. This gigantic arthropod is made up of three parts, each with its own profile: the Head, the Thorax with its long legs, and the massive Abdomen covered with electrostatic spines. In order to defeat the creature, all three must be reduced to 0 Hit Points.</p>
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<h2>Turn Order Abilities</h2>
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<p>The attack sequence follows a strict schedule across four turns:</p>
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<ul>
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<li><strong>On the first enemy turn of each round:</strong> If at least two enemies aren’t suffering from slow, the Abdomen uses <strong>Paralyzing Silk</strong> against all enemies. Otherwise, if it doesn’t have enough Mind Points or if it’s electrified, the Abdomen uses <strong>Trampling Slam</strong> against as many random targets as possible (this causes the Thorax to stop dangling and the Abdomen to stop being electrified).</li>
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<li><strong>On the second enemy turn:</strong> The Thorax uses <strong>Predator Ascent</strong> to start dangling if it’s an odd-numbered round, or <strong>Electrostatic Charge</strong> if it’s an even-numbered round. If it doesn’t have enough Mind Points, it uses <strong>Lightning Claw</strong> against as many random targets as possible.</li>
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<li><strong>On the third enemy turn of each round:</strong> The Head uses <strong>Toxic Spit</strong> against a random target.</li>
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<li><strong>On the fourth enemy turn of each round:</strong> The Thorax acts again, using <strong>Lightning Claw</strong> against as many random targets as possible.</li>
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</ul>
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<div class="section-break"></div>
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<h2>Ultima Point Usage and Synergy</h2>
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<p>Since Head, Thorax and Abdomen are all parts of the Tonitranea, each of them has access to the Villain’s Ultima Points pool, with two critical caveats:</p>
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<ul>
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<li>If one part spends 1 Ultima Point to recover from all status effects and recover 50 Mind Points, all parts gain these benefits.</li>
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<li>If one part spends 1 Ultima Point to Escape from the scene, all parts escape immediately together.</li>
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</ul>
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<div class="section-break"></div>
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<h2>Engagement Rules</h2>
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<ul>
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<li><strong>On the Hunt:</strong> If engaged while on the hunt, the T onitranea Rex uses Ultima Points to <strong>Invoke a Trait</strong> every time it misses one or more targets in Crisis, but always keeps 1 Ultima Point to Escape to its lair.</li>
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<li><strong>In the Lair:</strong> If engaged within the lair, however, the creature spends Ultima Points more liberally and uses them to activate the <strong>Survival Instinct</strong> special rule (see Thorax).</li>
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</ul>
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<div class="section-break"></div>
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<h2>Additional Details</h2>
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<ul>
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<li>Minor Villain: 5 Ultima Points; Champion 2 (worth 2 soldiers)</li>
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</ul>
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</body>
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</html> |