- Add html/index.html: book viewer with auto-discovering sidebar, prev/next navigation, keyboard shortcuts, and URL hash persistence - Add html/book-page.css: shared stylesheet for all book pages derived from fabula-ultima-sheet.css (dark theme, CSS variables, Cinzel/ Crimson Text fonts, common class styles) - Add book.js entry point so webpack injects the shared CSS into the book viewer; update webpack.config.js for two entry points, split CSS chunk, CopyWebpackPlugin for book pages, and /book dev server rewrite rule - Add scripts/strip_watermark.py: removes "Guest Customer (Order #52072168)" watermark artifacts from all 210 book pages - Add scripts/restyle_book.py: strips per-page <style> blocks and injects <link rel="stylesheet" href="book-page.css"> into all pages - Update Justfile deploy to scp -r dist/* for the new /book subtree Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
66 lines
3.0 KiB
HTML
66 lines
3.0 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Character Skills Documentation</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<div class="container">
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<h1>Advanced Character Skills Overview</h1>
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<!-- Skill 1: PROTAGONISTS -->
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<h2>33PROTAGONISTS</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered the Wayfarer Class, and must have acquired the Faithful Companion Skill.
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</div>
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<p>When your companion deals damage, they deal 5 extra damage.</p>
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<p>When your companion performs a Check, you may spend 1 Fabula Point and invoke one of your companion’s Traits in order to let them reroll one or both dice (as per the rules on page 46 of the Core Rulebook).</p>
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<p>After you use the Faithful Companion Skill to have your companion perform an action during your turn, you may choose one option (after the companion’s action has been resolved):</p>
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<ul>
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<li>You and your companion each recover 10 Mind Points; <br>(OR)</li>
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<li>The first time you or your companion perform a Check before the end of your next turn, that Check gains a bonus equal to (your Skill Level in Faithful Companion).</li>
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</ul>
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<!-- Separator/Section Break -->
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc;">
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<!-- Skill 2: SILENT HUNTER -->
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<h2>SILENT HUNTER</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered one or more Classes among Rogue, Sharpshooter, and Weaponmaster, and must have acquired the High Speed Skill.
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</div>
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<p>When you use the High Speed Skill to perform a free attack with a weapon belonging to the bow, spear, or thrown Category, the attack deals extra damage equal to (your Skill Level in the High Speed Skill, multiplied by 5).</p>
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<p>Additionally, when you attack one or more creatures with a weapon that belongs to the bow, spear, or thrown Category, those creatures cannot perform free attacks until the end of the current turn.</p>
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<!-- Separator/Section Break -->
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<hr style="margin: 40px 0; border: none; border-top: 1px dashed #ccc;">
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<!-- Skill 3: SKILLFUL DOSAGE -->
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<h2>SKILLFUL DOSAGE</h2>
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<div class="requirements">
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<strong>Requirements:</strong> you must have mastered one or more Classes among Gourmet, Loremaster, Merchant, and Tinkerer.
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</div>
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<p>Potions and delicacies you create, as well as spells you cast, can now cause creatures to recover Hit Points and Mind Points beyond their maximum HP and MP scores.</p>
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<p>This cannot cause a creature’s current HP and/or MP to go above 150% of the respective maximum scores; at the end of each scene, if the current Hit Points and/or Mind Points of a creature are still above their maximum scores, they become equal to the maximum score.</p>
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<!-- Extraneous Metadata -->
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<div class="metadata">
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</div>
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</div>
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</body>
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</html> |