- Add html/index.html: book viewer with auto-discovering sidebar, prev/next navigation, keyboard shortcuts, and URL hash persistence - Add html/book-page.css: shared stylesheet for all book pages derived from fabula-ultima-sheet.css (dark theme, CSS variables, Cinzel/ Crimson Text fonts, common class styles) - Add book.js entry point so webpack injects the shared CSS into the book viewer; update webpack.config.js for two entry points, split CSS chunk, CopyWebpackPlugin for book pages, and /book dev server rewrite rule - Add scripts/strip_watermark.py: removes "Guest Customer (Order #52072168)" watermark artifacts from all 210 book pages - Add scripts/restyle_book.py: strips per-page <style> blocks and injects <link rel="stylesheet" href="book-page.css"> into all pages - Update Justfile deploy to scp -r dist/* for the new /book subtree Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
91 lines
4.6 KiB
HTML
91 lines
4.6 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Protagonists - Gourmet Skills</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<div class="container">
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<header>
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<h1>33 PROTAGONISTS</h1>
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<p style="font-size: 0.9em; color: #7f8c8d;">Page 149 | Gourmet Chapter</p>
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</header>
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<!-- Gourmet Free Benefits Section -->
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<section class="gourmet-benefits">
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<h2>⭐ GOURMET FREE BENEFITS</h2>
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<ul>
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<li><strong>Inventory Points:</strong> Permanently increase your maximum Inventory Points by 2.</li>
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<li><strong>Project Creation:</strong> You may start Projects to create unique foods and drinks; they are always consumable, and their area is based on the number and type of creatures you need to nourish.</li>
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</ul>
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</section>
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<!-- Skills Section -->
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<div class="skills-container">
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<h2>🍖 GOURMET SKILLS</h2>
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<!-- COOKING Skill -->
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<div class="skill-card" id="cooking">
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<div class="skill-header">
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<h3 class="skill-name">COOKING</h3>
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<span class="skill-cost">(çç5)</span>
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</div>
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<p>When you rest inside a settlement, you gain (SL) ingredients (see next page).</p>
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<p>You may use an action and combine 2 or 3 ingredients to prepare a delicacy (see next page). You choose one option: you apply its effects to yourself or an ally you can see; or you perform a free attack with a weapon you have equipped. This attack deals no damage, but you apply the delicacy’s effects to each enemy hit by the attack.</p>
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<p><strong>Ingredients Capacity:</strong> You may carry up to 10 + (SL × 5) ingredients, and they will never spoil until you use them; if you take this Skill during character creation, you begin play with ten ingredients with random tastes.</p>
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</div>
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<!-- KNIFE AND FORK Skill -->
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<div class="skill-card" id="knife-fork">
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<div class="skill-header">
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<h3 class="skill-name">KNIFE AND FORK</h3>
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<span class="skill-cost">(N/A)</span>
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</div>
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<p>When you perform the free attack granted by the Cooking Skill, if you combined no more than 2 ingredients, you may have the attack deal damage as normal. If you do, you treat your High Roll (HR) as 0 when calculating damage dealt by this attack.</p>
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</div>
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<!-- MADE WITH LOVE Skill -->
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<div class="skill-card" id="made-with-love">
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<div class="skill-header">
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<h3 class="skill-name">MADE WITH LOVE</h3>
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<span class="skill-cost">(çç3)</span>
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</div>
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<p>When you use the Cooking Skill and choose to apply the effects of the delicacy to yourself or an ally you can see, you may spend up to (SL × 10) MP. For every 10 MP you spend this way, apply the delicacy’s effects to an additional ally you can see.</p>
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</div>
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<!-- SALT AND PEPPER Skill -->
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<div class="skill-card" id="salt-pepper">
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<div class="skill-header">
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<h3 class="skill-name">SALT AND PEPPER</h3>
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<span class="skill-cost">(N/A)</span>
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</div>
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<p>When you prepare a delicacy, you may spend 2 Inventory Points: if you do, change the taste of one ingredient to a different taste of your choice.</p>
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</div>
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<!-- TRAVELING COOK Skill -->
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<div class="skill-card" id="traveling-cook">
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<div class="skill-header">
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<h3 class="skill-name">TRAVELING COOK</h3>
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<span class="skill-cost">(çç3)</span>
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</div>
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<p>After each travel roll, if you acquired the Cooking Skill, you gain (SL × 2) ingredients.</p>
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<h4>Narrative Prompts:</h4>
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<ul>
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<li>Who taught you how to cook? What is your relationship with your teacher?</li>
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<li>Is your craft something revolutionary, or is it an established field of work?</li>
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<li>What does your cooking look like? Which tools do you use?</li>
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<li>What legendary recipe or ingredient are you looking for?</li>
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</ul>
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</div>
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</div>
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<!-- Footer/Metadata Note -->
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<div class="meta-info">
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</div>
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</div>
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</body>
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</html> |