50 lines
2.0 KiB
HTML
50 lines
2.0 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>CHAPTER</h1>
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<p>
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This chapter contains the rules for starting your Fabula Ultima game. Within
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the following pages you will discover how to create your game world, give your
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group a core theme, build your very own characters, and finally, begin play
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with a prologue.
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</p>
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<h2>SESSION ZERO</h2>
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<p>
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While reading this chapter on your own is an excellent idea, the steps require
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everyone in your group to be present. This meeting, also known as session
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zero, is meant to establish the basics of the setting in which your adventures
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will take place, along with the themes you want to explore and the heroes you
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will portray.
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</p>
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<ul>
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<li>
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<strong>For the Game Master:</strong> This is a great time to learn about
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the Player Characters and start thinking about interesting scenarios,
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locations, and antagonists. Make sure to ask lots of questions and take
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plenty of notes.
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</li>
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<li>
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<strong>For the Players:</strong> This is where you cooperate with everyone
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else to create your very own world and characters. It is a chance to inject
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it with your own fantasy ideas, be it a particular aesthetic, a magical
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technology, or a terrifying danger.
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</li>
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</ul>
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<p>
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Needless to say, there will be many occasions to leave your mark on the world
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you will create; however, think of this moment as the root of your play
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experience, from which everything else will grow, evolve, and blossom.
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</p>
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<h2>WAIT, I’VE CHANGED MY MIND!</h2>
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<p>
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The sections of this chapter are presented in a specific order, but you are
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free to go back to any step and revise the choices whenever you feel the need.
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For instance, when creating your character, you might come up with an idea for
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a cool location and mark it on the world map. Or you could end up with a band
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of heroes that suits a different type of group from the one you had previously
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selected.
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</p>
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<p>You are building the foundations of your campaign... take your time!</p>
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