37 lines
3.0 KiB
HTML
37 lines
3.0 KiB
HTML
<!DOCTYPE html>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Cooking Skill Delicacies</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<div class="container">
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<h2>Delicacies (Cooking Skill)</h2>
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<p>When you use the <strong>Cooking Skill</strong>, you combine two or three ingredients to generate a special delicacy with powerful effects that will be applied to its targets.</p>
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<h3>Rules of Creation</h3>
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<ul>
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<li>Every different combination of two tastes (even if it’s the same taste used twice!) will add an effect to the delicacy.</li>
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<li>When you combine two tastes you never combined before, determine the effect of that combination by rolling a d12 and consulting the chart on the next page; most entries also require you to make a choice (such as a specific damage type or status effect). Once you’re done, record the resulting effect on your cookbook sheet: from this moment on, that taste combination will always produce that exact effect when you use it.</li>
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<li>No two combinations of tastes in your cookbook sheet can have identical effects. When you determine the effect of a new combination, you must make your choices in such a way that the resulting effect has no precedents (for instance, by selecting a different damage type or status effect); if you can’t, reroll the d12.</li>
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<li>When completed, your cookbook sheet will feature a total of 15 effects, one for each possible pair of tastes.</li>
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</ul>
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<h3>Example Usage</h3>
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<p>Consider the following scenario:</p>
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<p>You combine three ingredients, one of them salty and two of them bitter. The resulting delicacy features two combinations (bitter + bitter and bitter + salty), which means it will have two different effects.</p>
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<p>In the past, you combined <strong>bitter + bitter</strong> and rolled a 4, meaning the effect allows for MP recovery; conversely, you never combined <strong>bitter + salty</strong> before, so you must determine this combination’s effect by rolling dice.</p>
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<p>You roll a 1, and must choose a status effect for this effect; since you already chose recovery from weak for the sour + sweet combination in the past, you decide to opt for dazed. From now on, the bitter + salty combination will always allow you to heal the target from dazed.</p>
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<p>Now that you’ve done this, you know that your delicacy allows every target to heal from the <strong>dazed</strong> status effect and also recover 40 Mind Points.</p>
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<h3>Important Notes</h3>
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<ul>
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<li>Delicacies created through the Cooking Skill have an immediate effect and are then destroyed; if you want to prepare foods with unique effects and use them later, you must instead use the rules for <strong>Projects</strong> (see Core Rulebook, page 134).</li>
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</ul>
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</div>
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