Files
fabula-ultima-html/books/natural-fantasy-atlas/141.html
2026-06-06 13:03:00 +00:00

73 lines
3.5 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Magiseed Lore Document</title>
<link rel="stylesheet" href="book-page.css">
</head>
<body>
<header>
<h1>Magiseed Mechanics</h1>
</header>
<section id="the-garden">
<h2>THE GARDEN</h2>
<p>When you plant a magiseed, it takes root in your garden until removed. Your garden is an abstract space whose appearance varies depending on your characters look: it might be a pot on their back, a gap along their blade, or even the ground under their feet.</p>
<div class="definition-box">
<ul>
<li><strong>Capacity Limit:</strong> Your garden can only contain one magiseed at a time.</li>
<li><strong>Reset Mechanic:</strong> Any magiseeds in your garden are automatically removed at the end of each scene.</li>
</ul>
</div>
</section>
<section id="growth-clock">
<h2>THE GROWTH CLOCK</h2>
<p>When you acquire the <strong>Chloromancy Skill</strong>, you also receive a Growth Clock which is present only during conflict scenes and represents the cycle of life in your garden.</p>
<h3>Growth Clock Rules</h3>
<ul>
<li>Your Growth Clock has 4 sections, and it begins each scene empty.</li>
<li><strong>End-of-Turn Sequence:</strong> At the end of your turn, follow these steps:
<ol>
<li>If a magiseed is present in your garden, fill 1 section of your Growth Clock.</li>
<li>Then, if there is still a magiseed and that magiseed has an "at the end of your turn" effect, apply that effect.</li>
</ol>
</li>
<li><strong>Completion/Reset:</strong> When you fill the fourth section of your Growth Clock, remove the magiseed in your garden, then erase all sections of your Growth Clock.</li>
<li><strong>Restriction:</strong> Sections of your Growth Clock may not be filled nor erased in any way other than described above, through <em>Brambleheart</em> and <em>Green Thumb</em> (pages 162 and 166), or through effects that explicitly affect Growth Clocks.</li>
</ul>
</section>
<section id="magiseed-effects">
<h2>MAGISEED EFFECTS</h2>
<p>Magiseeds can have passive effects, or have effects that trigger at the end of your turn, after your Growth Clock has increased.</p>
<h3>Application Rules</h3>
<ul>
<li>The effects of a magiseed apply only while it is present in your garden.</li>
<li>The effect varies depending on the current number of filled sections in your Growth Clock (T).</li>
<li><strong>Precision:</strong> You must apply the effect corresponding to the <strong>exact number</strong> of currently filled sections, not any effect above or below it.</li>
</ul>
<h3>Level Modification Rules</h3>
<p>If a magiseeds effect:</p>
<ul>
<li>Deals damage, it deals <strong>5 extra damage</strong> if you are level 30 or higher.</li>
<li>Causes Hit Point and/or Mind Point loss and/or recovery, the amount increases by <strong>10</strong> if you are level 30 or higher.</li>
</ul>
</section>
<section id="magiseeds">
<h2>MAGISEEDS</h2>
<!-- Assuming detailed magiseed listings would go here -->
</section>
<div class="meta-info">
</div>
</body>
</html>