36 lines
2.4 KiB
HTML
36 lines
2.4 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<h1>INVOKING A BOND TO IMPROVE YOUR CHECK</h1>
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<p>Just like how a character's Traits can be used to reroll dice, Bonds — which is to say, the feelings they harbor towards others — allows them to increase the Result of Checks.</p>
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<p>After performing a Check, a Player Character may spend 1 Fabula Point and invoke one of their Bonds to add the strength of that Bond to the Result. For more information about Bonds and their strength, see page 56.</p>
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<p>This can only be done once per Check.</p>
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<p>Back to the previous example: Let's say Ricard invokes his Theme to reroll, but the dice come up a 6 and a 5; unfortunately, this isn't enough. Mark has 1 Fabula Point left: he could spend it to reroll the 5 and hope for a critical success, but there's a safer alternative: he decides to invoke his Bond with Sorcerer Antigles himself. This is a Bond of inferiority (because Antigles is a stronger mage) and hatred (because he devastated Ricard's village when he stole the Dragonstone).</p>
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<p>"I think I simply cannot allow him to take anyone else away from me. It won't be like the last time... I will be there and I will stop him, no matter the cost."</p>
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<p>Nadia nods. "That's a strength 2 Bond, which means you get to 13 and succeed!"</p>
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<p>A Bond should only be invoked when it makes sense — just like Traits, you shouldn't invoke them if it feels forced.</p>
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<p>"Scared, Princess? I'm glad. Only when properly scared can we show some good measure of courage!"</p>
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<h2>Optional Rule: Invoking to Fail</h2>
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<p>If you use this optional rule, Players may invoke their character's Bonds and Traits to intentionally fail Checks and earn Fabula Points.</p>
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<ul>
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<li>Once per scene before making a Check, a Player may describe how the character's Bonds or Traits prevent them from achieving success — this is done instead of performing the Check itself.</li>
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<li>The Check is then treated as an automatic failure with a Result and High Roll equal to 0. Then, the character gains 1 Fabula Point.</li>
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</ul>
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<p><strong>Restrictions:</strong></p>
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<ul>
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<li>You cannot invoke to fail on Support Checks (page 50), and you cannot succeed at a cost (page 45) on a Check you already invoked to fail.</li>
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</ul>
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<h3>OPTIONAL: INVOKING TO FAIL</h3>
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<p>Philip Forlenza (Order #)</p> |