94 lines
2.9 KiB
HTML
94 lines
2.9 KiB
HTML
<section>
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<h1>Creature Template Information</h1>
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<!-- Global Headers/Page Info -->
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<p class="page-metadata">44GAME MASTER | 305</p>
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<h2>CHAPTER</h2>
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<!-- HUMANOID Section -->
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<article class="creature-entry" id="humanoid">
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<h3>HUMANOID</h3>
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<p class="starting-skills">Starting Skills: 3</p>
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<p>
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This is a broad category, a catch-all term for intelligent creatures who
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tend to live in communities and rely on tools and equipment.
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</p>
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<h4>Examples:</h4>
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<ul>
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<li>Bandit</li>
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<li>kobold</li>
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<li>ogre.</li>
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</ul>
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<div class="rules">
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<strong>Rules:</strong> Humanoids always gain the Use Equipment Skill for
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free.
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</div>
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</article>
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<!-- MONSTER Section -->
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<article class="creature-entry" id="monster">
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<h3>MONSTER</h3>
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<p class="starting-skills">Starting Skills: 4</p>
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<p>
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Monsters are magical beasts, generally quite intelligent and gifted with
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supernatural powers. Their features are often bizarre.
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</p>
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<h4>Examples:</h4>
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<ul>
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<li>Basilisk</li>
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<li>dragon</li>
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<li>mimic.</li>
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</ul>
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<div class="rules">
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<strong>Rules:</strong> Monsters have no special rules.
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</div>
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</article>
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<!-- PLANT Section -->
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<article class="creature-entry" id="plant">
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<h3>PLANT</h3>
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<p class="starting-skills">Starting Skills: 3</p>
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<p>
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Far from being typical vegetation, these plants have evolved into
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dangerous predators due to mutation or magical influence.
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</p>
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<h4>Examples:</h4>
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<ul>
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<li>Alraune</li>
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<li>dragontrap</li>
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<li>treant.</li>
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</ul>
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<div class="rules">
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<strong>Rules:</strong> Plants are immune to dazed, shaken and enraged,
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and Vulnerable to (choose one: air, bolt, fire, ice) damage.
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</div>
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</article>
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<!-- UNDEAD Section -->
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<article class="creature-entry" id="undead">
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<h3>UNDEAD</h3>
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<p class="starting-skills">Starting Skills: 2</p>
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<p>
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Undead may be corpses reanimated through magic or restless spirits unable
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to peacefully return to the stream of souls that forms creation.
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</p>
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<h4>Examples:</h4>
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<ul>
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<li>Mummy</li>
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<li>skeleton</li>
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<li>zombie.</li>
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</ul>
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<div class="rules">
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<strong>Rules:</strong> Undead are Immune to dark and poison damage,
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immune to poisoned, and Vulnerable to light damage.
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<p>
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Additionally, when an effect (such as an Arcanum, a potion or a spell)
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would cause an undead creature to recover Hit Points, whoever controls
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that effect may instead have the undead lose half as many Hit Points.
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</p>
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</div>
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</article>
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<!-- Signature/Credit Block -->
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<div class="credits">
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<p>
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Rising from the Dark Side of the Moon is the Tower of Orichalcum, where
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the first monster was born.
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</p>
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</div>
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</section>
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