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6.7 KiB
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1 line
6.7 KiB
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<!doctype html><html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Equipment & Weapon Catalog</title> <link rel="stylesheet" href="book-page.css" /> </head> <h1>Weapons Catalog</h1> <div class="weapon-entry"> <span class="weapon-title">Dagger</span> <div class="weapon-stats">800 z (DEX + INS) +1 (HR + 8) poison</div> <div class="attributes"> One-handed | Melee | Attacks with this weapon deal <strong class="damage-type">5 extra damage</strong> as long as it’s not your turn. </div> </div> <div class="weapon-entry"> <span class="weapon-title">Summer Masher</span> <div class="weapon-stats">1300 z (MIG + MIG) (HR + 18) ice</div> <div class="attributes">Heavy | Two-handed | Melee |</div> <p class="description"> When you hit only one creature with this weapon, if that creature belongs to the <strong title="Species">plant Species</strong>, the attack deals <strong class="damage-type">10 extra damage</strong>. Then, if that creature is in Crisis, you and every ally who can see you recover an amount of Mind Points equal to your High Roll in the Accuracy Check. </p> </div> <div class="weapon-entry"> <span class="weapon-title">Norimitsu</span> <div class="weapon-stats">1400 z (DEX + INS) +1 (HR + 14) physical</div> <div class="attributes"> Two-handed | Melee | Attacks with this weapon deal <strong class="damage-type">6 extra damage</strong> to elite or champion-rank enemies. </div> </div> <div class="weapon-entry"> <span class="weapon-title">The Barrel</span> <div class="weapon-stats">1500 z (MIG + MIG) (HR + 18) physical</div> <div class="attributes">Heavy | Two-handed | Melee |</div> <p class="description"> When you hit one or more creatures with this weapon, you may spend 1 Trade Point (see <a href="/books/natural-fantasy-atlas/#page-159">page 159</a>). If you do, the attack deals extra damage equal to (your Skill Level in Private Stock, multiplied by 5). </p> </div> <div class="weapon-entry"> <span class="weapon-title">Pinwheel Rod</span> <div class="weapon-stats">1600 z (WLP + WLP) (HR + 6) air</div> <div class="attributes">Arcane | Two-handed | Melee |</div> <p class="description"> As long as one of your spells or invocations (see <a href="/books/natural-fantasy-atlas/#page-156">page 156</a>) deals air damage, it deals <strong class="damage-type">10 extra damage</strong>. </p> </div> <div class="weapon-entry"> <span class="weapon-title">Voltaic Hound</span> <div class="weapon-stats">1600 z (DEX + INS) +1 (HR + 16) bolt</div> <div class="attributes">Firearm | Two-handed | Ranged |</div> <p class="description"> After this weapon deals damage to one or more creatures, if at least one of those creatures is Vulnerable to bolt damage, you may deal <strong class="damage-type">10 bolt damage</strong> to every enemy you can see. </p> </div> <div class="weapon-entry"> <span class="weapon-title">Hirundo</span> <div class="weapon-stats">1800 z (DEX + DEX) (HR + 12) light</div> <div class="attributes">Bow | Two-handed | Ranged |</div> <p class="description"> After resolving your Encourage Skill (see Core Rulebook, <a href="/books/natural-fantasy-atlas/#page-201">page 201</a>), you may perform a free attack with this weapon. If you do, treat your High Roll as 0 when calculating damage dealt by this attack. </p> </div> <h2>Sample Natural Fantasy Rare Weapons</h2> <table class="data-table"> <thead> <tr> <th>Weapon</th> <th>Cost/Stats</th> <th>Damage Type</th> <th>Attributes</th> <th>Description</th> </tr> </thead> <tbody> <tr> <td><strong>Ladle</strong></td> <td>500 z (DEX + INS) (HR + 8)</td> <td class="damage-type">physical</td> <td>Thrown | One-handed | Ranged</td> <td> If you have acquired the Made with Love Skill (see <a href="/books/natural-fantasy-atlas/#page-149">page 149</a>), treat your Skill Level in it as if it were increased by 1 (up to a maximum of SL 4). </td> </tr> <tr> <td><strong>Camera Obscura</strong></td> <td>600 z (INS + INS) (HR + 6)</td> <td class="damage-type">dark</td> <td>Arcane | Two-handed | Melee</td> <td> When you obtain a result of 13 or higher in a Check made to examine the profile of one or more enemies that you can see, if you have acquired the Spell Mimic Skill (see Core Rulebook, <a href="/books/natural-fantasy-atlas/#page-183">page 183</a>), you can choose one of those enemies. If the chosen enemy knows one or more spells you may learn one of them as a Chimerist spell. </td> </tr> <tr> <td><strong>Memorialis</strong></td> <td>700 z (DEX + MIG) +1 (HR + 12)</td> <td class="damage-type">physical</td> <td>Spear | Two-handed | Melee</td> <td> When you use the Ripples Skill (see <a href="/books/natural-fantasy-atlas/#page-155">page 155</a>), you recover 5 Mind Points. </td> </tr> <tr> <td><strong>Blazing Fan</strong></td> <td>800 z (DEX + MIG) +1 (HR + 6)</td> <td class="damage-type">fire</td> <td>Brawling | One-handed | Melee</td> <td> Your invocations that target two or more creatures deal extra damage equal to your Skill Level in Linked Invocations (see <a href="/books/natural-fantasy-atlas/#page-155">page 155</a>). </td> </tr> <tr> <td><strong>Derringer</strong></td> <td>800 z (DEX + INS) +1 (HR + 8)</td> <td class="damage-type">physical</td> <td>Firearm | One-handed | Ranged</td> <td> The first attack you perform with this weapon during each scene deals <strong class="damage-type">5 extra damage</strong>. Also, despite being based on the pistol’s profile, this isn’t considered a martial (W) weapon. </td> </tr> <tr> <td><strong>Bronze Libra</strong></td> <td>900 z (INS + INS) (HR + 6)</td> <td class="damage-type">earth</td> <td>Arcane | Two-handed | Melee</td> <td> After you perform a Magic Check, if the value of one die is a multiple of the value of the other, you regain Inventory Points equal to (half your Skill Level in Winds of Trade (see <a href="/books/natural-fantasy-atlas/#page-159">page 159</a>)). </td> </tr> <tr> <td><strong>Giant Fork</strong></td> <td>100</td> </tr> </tbody> </table></html> |