67 lines
2.1 KiB
HTML
67 lines
2.1 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
|
||
<link rel="stylesheet" href="/css/book-page.css" />
|
||
<h1>ATTACK</h1>
|
||
<p>
|
||
A character may spend an action to perform an offensive maneuver using one of
|
||
the weapons they have available.
|
||
</p>
|
||
|
||
<h2>Choose a Target for Your Attack</h2>
|
||
<ul>
|
||
<li>You must know the position of the target and be able to see them.</li>
|
||
<li>
|
||
You must be able to reach the target with the weapon you are using; flying
|
||
enemies, for instance, cannot be reached by melee attacks.
|
||
</li>
|
||
</ul>
|
||
|
||
<h2>Perform an Accuracy Check</h2>
|
||
<p>
|
||
Use the formula indicated by the weapon you are attacking with. The Difficulty
|
||
Level is equal to the target’s Defense score.
|
||
</p>
|
||
<ul>
|
||
<li>
|
||
<strong>Success:</strong> You hit the target; <strong>Failure:</strong> It
|
||
means they managed to anticipate, evade or negate your offensive.
|
||
</li>
|
||
</ul>
|
||
<p>
|
||
A fumble indicates an automatic failure and a critical success means you hit
|
||
your target regardless of their Defense. They also generate opportunities.
|
||
</p>
|
||
<p>
|
||
The Game Master may apply situational modifiers (+2 or -2) to your Accuracy
|
||
Check based on especially favorable or hindering circumstances.
|
||
</p>
|
||
|
||
<h2>If You Hit the Target</h2>
|
||
<p>
|
||
You deal damage based on the formula indicated by the weapon you attacked
|
||
with. This will generally be a sum of your
|
||
<strong>Accuracy Check's High Roll</strong> and a fixed value based on the
|
||
weapon's power.
|
||
</p>
|
||
<p>For a list of common weapons, see page 132.</p>
|
||
|
||
<h2>The Target Loses Hit Points</h2>
|
||
<p>
|
||
The target loses a number of Hit Points equal to the damage you dealt. This
|
||
may be modified by their Affinity with the damage type (page 92):
|
||
</p>
|
||
<ul>
|
||
<li>
|
||
<strong>Vulnerable:</strong> A target loses twice the normal amount of Hit
|
||
Points.
|
||
</li>
|
||
<li>
|
||
<strong>Resistant:</strong> A target loses half the normal amount of Hit
|
||
Points.
|
||
</li>
|
||
<li><strong>Immune:</strong> A target loses no Hit Points.</li>
|
||
<li>
|
||
<strong>Absorbing:</strong> The target recovers Hit Points equal to the
|
||
damage suffered.
|
||
</li>
|
||
</ul>
|