65 lines
1.9 KiB
HTML
65 lines
1.9 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h2>CHAPTER 7. SPELLS</h2>
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<p>Some creatures can cast spells. The format is as follows:</p>
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<ul>
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<li>
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<code>h</code> Spell Name w 【Magic Check】 w MP cost w Target w Duration.
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</li>
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<li>Spell effect.</li>
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</ul>
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<p>Key definitions:<br /></p>
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<ul>
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<li>
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<code>w h</code> indicates that this is a spell and requires the Spell
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action.
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</li>
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<li>
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<code>w</code> If <code>rr</code> is present next to the spell's name, it is
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an offensive spell.
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</li>
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<li>
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<code>w【Magic Check】</code> indicates which Attributes must be rolled for
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the Magic Check (if the spell is an offensive spell).
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</li>
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<li><code>w MP cost</code> indicates the spell's cost in Mind Points.</li>
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<li>
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<code>w Target</code> indicates the spell's possible target or targets.
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</li>
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<li>
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<code>w Duration</code> indicates whether the spell is instantaneous or
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lasts for the scene.
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</li>
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</ul>
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<p>
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Finally, the effects of the spell are described in the text. If the spell
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features an opportunity option, it will be listed here. Some spells have
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effects that change if the creature casting them is a higher level — this is
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mentioned in the text.
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</p>
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<p>For more information on spells, see page 114.</p>
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<h2>CHAPTER 8. OTHER ACTIONS</h2>
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<p>
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Some creatures have unique actions they can perform, listed using the format
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below:
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</p>
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<ul>
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<li><code>S</code> Action Name w Action effect.</li>
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</ul>
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<p>Key definitions:<br /></p>
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<ul>
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<li>
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<code>w S</code> indicates that this effect requires the Skill action.
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</li>
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<li>The effects of this unique action are then explained in detail.</li>
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</ul>
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<h2>CHAPTER 9. SPECIAL RULES</h2>
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<p>
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This section lists any unique features and passive or reactive Skills they may
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possess, such as the ability to counterattack or fly.
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</p>
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<footer>Philip Forlenza (Order #)</footer>
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