72 lines
2.5 KiB
HTML
72 lines
2.5 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>CREATE YOUR IDENTITY</h1>
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<p>
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This is your first step, and to say it will influence each and every following
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choice would be an understatement. Your character’s Identity is a short
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sentence that quickly summarizes how they currently see themselves.
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</p>
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<p>
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When you create your Identity, keep an eye on the list of available Classes
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(see page 160) and make sure there is a combination of two or three Classes
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that fits your Identity. If you really can’t find what you need, try adjusting
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your Identity and adapting it to fit one of the available combinations.
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</p>
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<p>Here are a few examples of good identities:</p>
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<ul>
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<li>Royal Knight.</li>
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<li>Queen of the Desert Thieves.</li>
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<li>Battle Priestess of the Old Faith.</li>
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<li>Warrior Princess of the Moon People.</li>
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<li>Elderly Amnesiac Sorcerer.</li>
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<li>Former Imperial Strategist.</li>
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<li>Freedom-fighting Brawler.</li>
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<li>Magitech Scientist.</li>
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<li>Tormented Veteran.</li>
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<li>One-eyed Samurai.</li>
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</ul>
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<p>
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Keep in mind that you can invoke your Identity to give yourself an edge when
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making Checks: pick something that will prove useful in play.
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</p>
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<p>
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Over the course of your adventures, you will be able to change your Identity:
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a Captain of the Crimson Reapers might redeem herself and change her Identity
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to that of a Knight of the White Flame, for instance. This is a good thing: it
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means your character has grown into someone different!
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</p>
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<h2>Example: Robert is creating his first character.</h2>
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<p>
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Previously, he and the rest of her group worked on their game world: a land in
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early industrial development, where magic is tied to family bloodlines.
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</p>
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<p>
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They are going to be heroes of the resistance, fighting against a
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technological empire that seeks to imprison anyone who can channel magic.
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Robert’s character, Camilla, is going to be the (supposedly) last surviving
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member of Platea's royal dynasty.
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</p>
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<p>
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Contrary to her older brothers and sisters, Camilla never developed any
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magical ability: however, she has been trained as a knight and diplomat.
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</p>
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<p>Camilla's Identity is going to be “The Last Princess of Platea”.</p>
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<p>
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While talking with the rest of her group, Robert points out that he’s open to
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Camilla discovering her “latent magical powers” over the course of the game.
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</p>
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<p class="signature">Philip Forlenza (Order #)</p>
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