63 lines
2.4 KiB
HTML
63 lines
2.4 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>A ROLEPLAYING GAME</h1>
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<p>
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Roleplaying games (abbreviated RPGs) are a particular type of game — they
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originated as tabletop games, but are nowadays often played online as well.
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</p>
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<p>
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In a roleplaying game, a group of people play together to create a story: they
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do so by talking with each other, and that conversation is accompanied by the
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use of rules and (typically) dice rolls, which help determine the outcome of
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uncertain situations and guarantee that the story created reflects the
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premises of the game — tension and fear for a horror game, adrenaline scenes
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for an action game, deep and heartfelt character interaction for a romantic
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game, and so on.
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</p>
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<p>
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In Japan, this activity is also known as a "table talk role-playing game"
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(TTRPG), specifically, because it relies so heavily on the conversation at the
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table.
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</p>
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<h2>ROLES IN THE GAME</h2>
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<p>The people who play this game will fulfill different roles:</p>
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<ul>
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<li>
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<strong>Game Master</strong>. Often abbreviated as GM, this person's role is
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that of portraying the game world in which the protagonists of the story act
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and live. As the protagonists establish goals and make choices, the Game
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Master will challenge those goals and describe the consequences of their
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actions.
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</li>
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</ul>
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<p><em>You can find more about the Game Master's role on page 26!</em></p>
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<ul>
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<li>
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<strong>Player</strong>. Each of the remaining participants — two to five
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people — will create a heroic protagonist and then control that character's
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actions within the game world. Each protagonist is known as a Player
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Character, generally abbreviated as PC.
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</li>
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</ul>
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<p>
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Characters that are controlled by the Game Master, on the other hand, are
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called Non-Player Characters, or NPCs.
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</p>
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<p><em>You can find more about each Player's role on page 24!</em></p>
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<p>
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While it is true that the role of the Game Master is to present obstacles and
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put the Player Characters in situations of risk and danger, their role is not
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that of an adversary, but rather someone who aims to make the protagonists
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shine throughout the story.
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</p>
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<p>
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There is no "win condition" in this game: as long as you create a memorable
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story and enjoy each other's company, you're all winning.
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</p>
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<footer>Philip Forlenza (Order #)</footer>
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