51 lines
2.2 KiB
HTML
51 lines
2.2 KiB
HTML
<h2>PLAYER CHARACTER AGAINST PLAYER CHARACTER</h2>
|
||
<p>
|
||
While the protagonists of Fabula Ultima are heroes, this doesn’t mean there
|
||
won’t be disagreements or hostilities between them. Situations might arise in
|
||
which two or more Player Characters are at odds: you can resolve these through
|
||
mutual agreement or by using the rules as normal.
|
||
</p>
|
||
<p>When handling such a situation, make sure to remember the following:</p>
|
||
|
||
<ul>
|
||
<li>
|
||
<p>
|
||
Take some time to think about what’s happening. When the goals or actions
|
||
of two or more Player Characters are at odds, don’t be too hasty about
|
||
rolling dice. Just “pause” the game and let the involved Players find an
|
||
agreement on how to resolve the situation.
|
||
</p>
|
||
<p>
|
||
Keep in mind that these rules have been written to solve conflicts between
|
||
characters: the corresponding Players are still responsible for an
|
||
enjoyable game experience and should cooperate with each other. If a
|
||
disagreement arises between Players, there’s not much this game can do:
|
||
solve the issue through dialogue and go back to playing the game once
|
||
you’re on the same page again.
|
||
</p>
|
||
</li>
|
||
|
||
<li>
|
||
<p>
|
||
Establish what is at stake and determine a resolution method. With the
|
||
help of your Game Master, Players should establish what their characters
|
||
want to accomplish (sometimes this will be enough to realize your goals
|
||
aren’t in conflict). Then, you should choose a method to resolve the
|
||
contrast: Opposed Checks generally work well for this.
|
||
</p>
|
||
<p>
|
||
Do not roll dice until you’re sure everyone understands what will happen.
|
||
If you are struggling to find an agreement, consider setting the issue
|
||
aside and coming back to it once you’ve reached a compromise. Perhaps the
|
||
characters bicker and argue, but a more urgent threat demands their
|
||
attention.
|
||
</p>
|
||
</li>
|
||
<li>
|
||
Apply the results. Once the dice hit the table, apply the outcome for what
|
||
it is: don’t try to fudge the results or avoid the consequences of your
|
||
actions. In this case, it is probably best for the Game Master to
|
||
impartially describe what happens to everyone involved.
|
||
</li>
|
||
</ul>
|