97 lines
3.4 KiB
HTML
97 lines
3.4 KiB
HTML
<div>
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<h2>Spells</h2>
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<p>
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Spells can belong to any of the following disciplines: Chimerism,
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Elementalism, Entropism, and Spiritism. The remaining two disciplines,
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Arcanism and Ritualism, do not feature any spells.
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</p>
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</div>
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<div>
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<h2>Spell Format</h2>
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<p>
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Each spell description uses the format below and contains a variety of
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information:
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</p>
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<div>
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<h3>Example Spell Metadata</h3>
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<table>
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<thead>
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<tr>
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<th>Name</th>
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<th>Cost</th>
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<th>Targets</th>
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<th>Duration</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Ignis (rr)</td>
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<td>10 × T</td>
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<td>Up to three creatures</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You unleash a searing barrage against your foes, conjuring flames
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out of thin air. Each target hit by this spell suffers
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<span>【HR + 15】</span> fire damage.
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<strong>Opportunity:</strong> Each target hit by this spell suffers
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shaken.
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<div>
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<h3>Spell Components</h3>
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<ul>
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<li>
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<strong>The Name and Type:</strong> The name of the spell, and whether
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it is an offensive spell (rr).
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<em>
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See <a href="/books/core/#page-116">page 116</a> for more information
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on offensive spells.
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</em>
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</li>
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<li>
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<strong>Mind Point Cost:</strong> The cost of the spell in Mind Points.
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To cast a spell, you must have enough MP to pay its cost; additionally,
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some spells allow you to spend more MP to increase the number of targets
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or strengthen the effect. For instance, a spell with a cost of 10 × T
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will cost you 10 Mind Points per target; the final amount of Mind Points
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required to cast a spell is known as the total MP cost.
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</li>
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<li>
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<strong>Targets:</strong> The targets that can be affected by the spell.
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Most spells can target a certain number of creatures, but others may
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affect different targets (such as weapons).
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</li>
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<li>
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<strong>Target Specification:</strong> A target of "Self" means the
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caster will use the spell on themselves, while a target of "Special"
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indicates that the spell functions in a unique way described in its
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text, usually affecting a variety of creatures or elements present on
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the scene.
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</li>
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<li>
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<strong>Duration:</strong> The duration of the spell. Either
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"Instantaneous", meaning that the spell takes effect immediately and
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then dissipates, or "Scene", meaning that the spell creates an ongoing
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effect lasting until the end of the scene it was cast in.
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</li>
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<li>
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<strong>Effect Description:</strong> The effect of the spell, often
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preceded by a flavorful description. This description has no mechanical
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relevance, but can help you understand the concept behind the spell and
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customize its appearance in order to fit your character.
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</li>
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<li>
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<strong>Opportunity Effect:</strong> Spells that require a Magic Check
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often feature an opportunity effect. If you roll a critical success on
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your Magic Check, you may spend the corresponding opportunity to trigger
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this effect.
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</li>
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</ul>
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</div>
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</div>
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