Files
fabula-ultima-html/books/core/245.html
2026-06-06 13:03:00 +00:00

18 lines
1.7 KiB
HTML

<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<h1>THE GAME MASTER'S ROLE</h1>
<p>Whether this is your first time as a Game Master or you are a veteran of a hundred different games, Fabula Ultima requires you to fulfill some specific roles and duties at the table.</p>
<p>Part of these have been summarized on page 26 of the Introduction chapter, but it's time we discuss what you'll be doing in a bit more detail!</p>
<h2>BEFORE PLAY</h2>
<p>When you're getting ready for session zero — in which you will create the world and the Player Characters — do the following:</p>
<ul>
<li><strong>Learn the rules.</strong> Read this book as thoroughly as you can, and pay special attention to the rules on <em>Checks</em>, <em>Clocks</em>, and <em>Conflicts</em>. During the first few sessions you might likely end up misremembering some stuff, and that's perfectly normal: just pause the game and look up the rule in question. Take your time.</li>
<li>Encourage everyone else to learn the rules as well so that they can help you and make the most out of their characters.</li>
<li><strong>Gather inspiration.</strong> Look for pictures, music, and artwork that strike you as inspiring and appropriate to the tone of the game — character portraits, landscapes, and creatures. During the first session, these will help fire up everyone's imagination and creativity.</li>
<li>Encourage everyone else to look for artwork and share it as well!</li>
<li><strong>Take a look at the different Classes.</strong> If you have time, familiarize yourself with the various character options in the book — this way, you will be able to help Players create their characters!</li>
</ul>
<p>Philip Forlenza (Order #)</p>