13 lines
893 B
HTML
13 lines
893 B
HTML
<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<h2>22 GAME RULES</h2>
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<p>While the effects of spells and disciplines are defined by the rules of the game, the way they manifest in your world is something that can vary from one character to another, and another great opportunity to inject personality into each of your heroes.</p>
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<ul>
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<li>A druid or witch might conjure magical branches blossoming into fruits or flowers that produce the effects of the spell.</li>
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<li>A spellblade might channel magic through precise blade movements.</li>
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<li>A sorcerer might summon a swarm of imps or pixies to torment their enemies and assist their allies.</li>
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</ul>
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<p>If you can use magic, spend some time during each session describing what your spells look like!</p>
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<h3>DESCRIBING YOUR MAGIC</h3>
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<p>Philip Forlenza (Order #)</p> |