69 lines
2.3 KiB
HTML
69 lines
2.3 KiB
HTML
<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>NPC Character Sheet Mechanics</h1>
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<h2>Calculate the NPC's Secondary Scores</h2>
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<ul>
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<li>
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<strong>Initiative</strong> equal to {base Dexterity die size + base Insight
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die size}, divided by 2. Remember to apply penalties due to armor.
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</li>
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<li>
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<strong>Maximum HP</strong> equal to {twice the NPC's level} + {five times
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the NPC's base Might die size}.
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</li>
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<li><strong>Crisis score</strong> equal to half the NPC's maximum HP.</li>
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<li>
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<strong>Maximum MP</strong> equal to {the NPC's level} + {five times the
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NPC's base Willpower die size}.
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</li>
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<li>
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<strong>Defense</strong> equal to the NPC's current Dexterity die size.
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</li>
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<li>
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<strong>Magic Defense</strong> equal to the NPC's current Insight die size.
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</li>
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</ul>
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<h2>Basic Attacks</h2>
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<p>
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The NPC may have any number of basic attacks—these can be melee
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<abbr title="unknown">($)</abbr> or ranged <abbr title="unknown">(aa)</abbr>.
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Basic attacks start with the following profile:
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<code>(Attack Name)</code> {Attribute + Attribute} {HR + 5} (type) damage.
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</p>
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<p>
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The Accuracy Checks for these attacks may rely on any Attributes you choose,
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such as {INS + WLP} or {MIG + MIG}, and you are free to choose whatever damage
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type seems more appropriate.
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</p>
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<p>
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Basic attacks may also be modified by Skills (see below); if an NPC can equip
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weapons, these too will count among the creature's basic attacks.
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</p>
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<h2>Choosing the NPC’s Skills</h2>
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<p>
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Each NPC receives a basic number of free Skills based on their Species (see
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next page), plus:
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</p>
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<ul>
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<li>They gain an additional Skill every ten levels.</li>
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<li>
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They may gain any number of extra Skills by taking an equal number of
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Vulnerabilities. Vulnerability to physical damage grants two Skills.
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</li>
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</ul>
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<p>Skills may be NPC Skills (page 306) or come from character Classes.</p>
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<h2>Level Bonuses</h2>
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<p>
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NPCs gain a bonus to Accuracy Checks and Magic Checks equal to {their level,
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divided by ten and rounded down to a minimum of 0}.
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</p>
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<p>
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Furthermore, all NPCs that are level 20 or higher deal 5 extra damage with
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their attacks and spells. This bonus increases to 10 extra damage for NPCs
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level 40 or higher, and 15 extra damage for NPCs of level 60.
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</p>
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