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fabula-ultima-html/books/core/294.html
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<h1>CREATURE RANKS</h1>
<p>Adversaries in Fabula Ultima may be soldiers, elites, or champions.</p>
<h2>SOLDIERS</h2>
<p>
A soldier-rank foe is roughly on par with a Player Character of its level.
Creatures in the Bestiary are all soldiers — for instance, a level 15 Cactroll
(<a href="/books/core/#page-348">page 348</a>) would approximately be as
strong as a level 15 Player Character.
</p>
<p>
Creatures designed following the rules found on
<a href="/books/core/#page-302">page 302</a> are also soldiers.
</p>
<p>
The basic assumption is that, when putting together a battle, you should
involve a number of enemy soldiers based on the following guidelines:
</p>
<dl>
<dt>Challenge</dt>
<dd><strong>Number of Soldiers</strong></dd>
<dl>
<dt>Easy Battle</dt>
<dd>Equal to the number of Player Characters minus one.</dd>
</dl>
<dl>
<dt>Normal Battle</dt>
<dd>Equal to the number of Player Characters.</dd>
</dl>
<dl>
<dt>Hard Battle</dt>
<dd>Equal to the number of Player Characters plus one.</dd>
</dl>
</dl>
<p>
If the PCs are accompanied by helpful NPCs who get their own full turn during
the conflict, each of these allies should be counted as an additional Player
Character.
</p>
<p>
To spice things up, soldiers can be strengthened into elites and champions.
</p>