55 lines
2.5 KiB
HTML
55 lines
2.5 KiB
HTML
Every Class provides the following information:
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<ul>
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<li>
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A short description of the Class, covering its general role and premise.
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</li>
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<li>
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A list of questions that will help you define the goals, past experiences,
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and behavior of your character. You don’t have to answer all of them
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straight away — in fact, it's much better to let these elements emerge
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during play, through your character’s actions and choices. You also can
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decide to ignore some of these questions if your character concept isn't
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strongly tied to that particular Class.
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</li>
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<li>
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A list of free benefits that your character will gain simply by acquiring
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the Class, such as the ability to equip martial equipment or a slight
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increase to Hit Points, Mind Points or Inventory Points. If two or more of
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your Classes give you the same free benefits, they will stack!
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</li>
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<li>
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A set of five Class Skills that are unique to the Class in question.
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Whenever you invest a level in a Class, you acquire one of its Skills; any
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Skills marked with a (ç) can be acquired multiple times, usually making them
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stronger or more flexible. The number following the (ç) symbol tells you the
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maximum number of times that Skill can be acquired — for instance, a (ç5)
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Skill can be taken up to five times. When the text of a Skill mentions【
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SL】, that is the Skill Level, which is to say how many times you have
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acquired that Skill.
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</li>
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</ul>
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<p class="example">
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When choosing Classes, keep in mind these simply represent your current
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abilities — they will not impact your character's role in the narrative unless
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you want them to, and you may steer your character in entirely different
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directions later on.
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</p>
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<p>
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For instance, a knight might have invested levels in Elementalist to learn a
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few combat spells, without necessarily being a student of elemental magic.
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</p>
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<div class="example">
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If you are short on time or ideas, feel free to take a look at the Classic
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Characters starting on page 172: these level 5 archetypes will prove solid in
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play. Robert is intrigued by the Loremaster and Orator Classes but also
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realizes Camilla trained with some of the best fighters in the land, which
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means Weaponmaster would be another fitting choice. In the end, he decides to
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invest two levels in Orator (acquiring Encourage and Unexpected Ally), then
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three levels in Weaponmaster (acquiring Bone Crusher twice and then the
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powerful Counterattack).
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</div>
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