50 lines
2.2 KiB
HTML
50 lines
2.2 KiB
HTML
<h1>PUBLISHER'S FOREWORD</h1>
|
|
<p>
|
|
I grew up with JRPGs, I learned a lot and I shared powerful emotions and
|
|
incredible adventures: they're my greatest passion, second only to my love for
|
|
tabletop RPGs.
|
|
</p>
|
|
<p>
|
|
I felt hatred for Kefka and his laughter; I screamed and cried during "that
|
|
scene" with the kind Aerith and the brilliant Sephiroth; I felt the smell of
|
|
gasoline and clanging of metal as I piloted Fei Fong Wong's mech and the
|
|
Monado gripped in my hands with each of Shulk's strikes; I jumped through time
|
|
together with Crono, Marie, Lucca and Robo; I was among the Stars of Destiny
|
|
in Tir's Liberation Army; I smelled the gunpowder from Squall's gunblade; I
|
|
was moved by Vivi's existential crisis and I fell in love with Tifa.
|
|
</p>
|
|
<p>My whole generation fell in love with Tifa.</p>
|
|
<p>
|
|
Whenever I finished a JRPG, I felt an emptiness inside. I wanted the plot to
|
|
continue, I wanted the protagonists I loved and villains I hated to stay with
|
|
me: every single time, I wished again and again for a tabletop RPG that would
|
|
allow me to keep those stories and emotions alive.
|
|
</p>
|
|
<p>
|
|
I tried many systems; I hacked and pasted together rules from different games,
|
|
reskinned like there was no tomorrow, created house rules, but it never
|
|
worked.
|
|
</p>
|
|
<p>
|
|
I wanted an accurate way to play the JRPGs I loved, to create and experience
|
|
new stories in the style of my favourite genre with the people at my table,
|
|
but I could not find anything that truly satisfied me.
|
|
</p>
|
|
<p>
|
|
Now, when I finish a JRPG and feel that familiar emptiness, I can simply
|
|
schedule a session of Fabula Ultima and fill it whenever I want.
|
|
</p>
|
|
<p>
|
|
I am very happy that Fabula Ultima is the first roleplaying game entirely
|
|
produced by Need Games. I still remember when Emanuele told me how they wished
|
|
to write a tabletop RPG based on JRPGs: I said "I know we're small today, but
|
|
I'd love for this Fabula Ultima to be our first original game!".
|
|
</p>
|
|
<p>And so it was.</p>
|
|
<p>
|
|
To quote the greatest villain in the history of JRPGs (yes, of course I mean
|
|
Kefka Palazzo): "Son of a submariner!!!" You're still reading the foreword!
|
|
Come on! Go ahead, an airship awaits you to set sail for endless adventures...
|
|
</p>
|
|
<p>Nicola Degobbis</p>
|