89 lines
2.7 KiB
HTML
89 lines
2.7 KiB
HTML
<h1>World Building Prompts</h1>
|
||
|
||
<ol>
|
||
<li>
|
||
<p>
|
||
<strong
|
||
>Create the major kingdoms and nations of your world, mark their borders
|
||
on the map and discuss their relations: mutual trust, strained
|
||
alliances, or open conflict?</strong
|
||
>
|
||
</p>
|
||
<p>
|
||
Each person at the table should contribute at least one kingdom or nation
|
||
during this step, providing some details about their customs, beliefs,
|
||
industry, denizens, and creatures.
|
||
</p>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong
|
||
>Choose a shape for your world: is it round, flat, or are the regions
|
||
floating amidst the clouds? Could it be donut-shaped, in typical JRPG
|
||
fashion?</strong
|
||
>
|
||
</p>
|
||
<p>
|
||
You might even decide that the shape of your world is yet to be
|
||
discovered!
|
||
</p>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong
|
||
>Grab a map sheet that fits your concept (or draw a custom map; just
|
||
make sure to leave plenty of blank space for settlements and
|
||
locations).</strong
|
||
>
|
||
Your world can span more than one sheet, of course — but let’s keep things
|
||
simple for now. Remember to establish the length of a travel day on the
|
||
map (see page 106).
|
||
</p>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong>What is the role of magic and technology in your setting?</strong>
|
||
Are you living in an age of industrial development, or is it more
|
||
Renaissance-like?
|
||
</p>
|
||
<ul>
|
||
<li>Is magic seen as a form of science, or mostly as a great mystery?</li>
|
||
</ul>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong
|
||
>Discuss the major historical events that shaped your world into what it
|
||
is.</strong
|
||
>
|
||
Each person at the table should contribute at least one important event
|
||
that dramatically altered the history of your setting.
|
||
</p>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong>What are the great enigmas and mysteries of the world? </strong>
|
||
The questions left unanswered, and the truths that are now
|
||
indistinguishable from legend?
|
||
</p>
|
||
<p>
|
||
Each person at the table should contribute at least one mystery of the
|
||
world that they want to explore over the course of the group’s adventures.
|
||
</p>
|
||
</li>
|
||
<li>
|
||
<p>
|
||
<strong>What terrible threats cast a shadow over your world?</strong>
|
||
Environmental disasters, furious deities, power-hungry empires, or perhaps
|
||
even clouds of corrupting miasma that are enveloping and consuming the
|
||
land?
|
||
</p>
|
||
<p>
|
||
Each person at the table should contribute a threat, preferably something
|
||
that is endangering the future of entire nations. The Game Master will
|
||
base a majority of their villains and antagonists on these worldwide
|
||
threats.
|
||
</p>
|
||
</li>
|
||
</ol>
|