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<p>
Spells can belong to any of the following disciplines: Chimerism,
Elementalism, Entropism, and Spiritism. The remaining two disciplines,
Arcanism and Ritualism, do not feature any spells.
</p>
<h2>Spell Format</h2>
<p>
Each spell description uses the format below and contains a variety of
information:
</p>
<h3>Example Spell Metadata</h3>
<p>
<strong>Ignis</strong> <span>rr</span> 10 × T | Up to three creatures |
Instantaneous
</p>
<p>
You unleash a searing barrage against your foes, conjuring flames out of thin
air. Each target hit by this spell suffers
<strong class="mechanical-effect">【HR + 15】</strong> fire damage.
</p>
<p>
<strong>Opportunity:</strong> Each target hit by this spell suffers shaken.
</p>
<h3>Spell Components</h3>
<ul>
<li>
<strong>The Name and Type:</strong> The name of the spell, and whether it is
an offensive spell (rr). <br /><em
>See page 116 for more information on offensive spells.</em
>
</li>
<li>
<strong>Mind Point Cost:</strong> The cost of the spell in Mind Points. To
cast a spell, you must have enough MP to pay its cost; additionally, some
spells allow you to spend more MP to increase the number of targets or
strengthen the effect. For instance, a spell with a cost of 10 × T will cost
you 10 Mind Points per target; the final amount of Mind Points required to
cast a spell is known as the total MP cost.
</li>
<li>
<strong>Targets:</strong> The targets that can be affected by the spell.
Most spells can target a certain number of creatures, but others may affect
different targets (such as weapons).
</li>
<li>
<strong>Target Specification:</strong> A target of "Self" means the caster
will use the spell on themselves, while a target of "Special" indicates that
the spell functions in a unique way described in its text, usually affecting
a variety of creatures or elements present on the scene.
</li>
<li>
<strong>Duration:</strong> The duration of the spell. Either
"Instantaneous", meaning that the spell takes effect immediately and then
dissipates, or "Scene", meaning that the spell creates an ongoing effect
lasting until the end of the scene it was cast in.
</li>
<li>
<strong>Effect Description:</strong> The effect of the spell, often preceded
by a flavorful description. This description has no mechanical relevance,
but can help you understand the concept behind the spell and customize its
appearance in order to fit your character.
</li>
<li>
<strong>Opportunity Effect:</strong> Spells that require a Magic Check often
feature an opportunity effect. If you roll a critical success on your Magic
Check, you may spend the corresponding opportunity to trigger this effect.
</li>
</ul>
<h2>Spells</h2>