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<h2>HUMANOIDS</h2>
<h3>BRIGAND Lv 5 w HUMANOID</h3>
<p>A common sight on less-patrolled roads, brigands take advantage of lone travelers and small caravans.</p>
<p><strong>Typical Traits:</strong> boastful, irritable, proud, strong.</p>
<h4>Stats</h4>
<ul>
<li>DEX d6 INS d8 MIG d10 WLP d8 HP 60 w 30 MP 45 Init. 10</li>
<li>DEF +3 M.DEF +1 ' a b a EE RS f ii RS l b</li>
</ul>
<strong>Equipment:</strong> broadaxe, bronze shield, travel garb.
<h4>Basic Attacks</h4>
<p><strong>Brigand's Axe:</strong> w 【MIG + MIG】 w 【HR + 10】 physical damage.</p>
<h4>Special Rules</h4>
<p><strong>Bad Temper:</strong> As long as they are in Crisis, the brigand becomes immune to all status effects.</p>
<hr>
<h3>GUARD Lv 5 w HUMANOID</h3>
<p>These soldiers are generally found patrolling city streets or escorting caravans in the wilderness.</p>
<p><strong>Typical Traits:</strong> brave, disciplined, loyal, trained.</p>
<h4>Stats</h4>
<ul>
<li>DEX d8 INS d8 MIG d8 WLP d8 HP 60 w 30 MP 45 Init. 5</li>
<li>DEF 11 M.DEF +0 ' a b a E f i l b</li>
</ul>
<strong>Equipment:</strong> heavy spear, crossbow, bronze plate.
<h4>Basic Attacks</h4>
<ul>
<li><strong>Heavy Spear:</strong> w 【DEX + MIG】 w 【HR + 12】 physical damage.</li>
<li><strong>Crossbow:</strong> w 【DEX + INS】 w 【HR + 8】 physical damage.</li>
</ul>
<h4>Special Rules</h4>
<ul>
<li><strong>Defensive Formation:</strong> The guard gains a +1 bonus to Defense and Magic Defense as long as there are one or more other guards in the conflict.</li>
<li><strong>Protect:</strong> When another character is in danger, the guard may choose to take their place (see the Protect Skill on page 197).</li>
</ul>
<p>Philip Forlenza (Order #)</p>