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<h2>UPGRADE</h2>
<p><strong>Requirements:</strong> You must have mastered the Tinkerer Class.</p>
<p>Once per rest, you may choose one option:</p>
<ul>
<li>
Add a Quality to a single weapon, armor, or shield that doesn't have one;
<br />or
</li>
<li>
Replace the current Quality of a single weapon, armor, or shield with a
different Quality.
</li>
</ul>
<p>
When you use this Skill, you must select a Quality from the default list for
that item type as long as the cost modifier associated with that ability is
+1000 zenit or lower. Then, you must spend an amount of zenit equal to twice
the cost modifier of the chosen ability. The modified item will be ready at
the end of the rest; you may only modify one item per rest.
</p>
<p>
The default list of weapon abilities can be found on
<a href="/books/core/#page-269">page 269</a>, while the default list of armor
and shield abilities can be found on
<a href="/books/core/#page-280">page 280</a>.
</p>
<h2>VANISH</h2>
<p><strong>Requirements:</strong> You must have mastered the Rogue Class.</p>
<p>
When you hit one or more creatures with an attack, you may spend 1 Fabula
Point. If you do, each of those creatures will be unable to perform any action
that requires them to be able to see you until the start of your next turn.
</p>
<h2>VOLCANO</h2>
<p>
<strong>Requirements:</strong> You must have mastered the Elementalist Class.
</p>
<h3>Ultimate Elementalist Spell: Volcano</h3>
<dl>
<dt>MP:</dt>
<dd>40</dd>
<dt>Target:</dt>
<dd>Special</dd>
<dt>Duration:</dt>
<dd>Instantaneous</dd>
</dl>
<p>
You channel the fury of the planet into a powerful wave of fire and magma.
Choose one option:
</p>
<ul>
<li>One creature you can see suffers 50 fire damage; <br />or</li>
<li>
Any number of creatures you can see, and each of them suffers 30 fire
damage.
</li>
</ul>
<p>
These amounts increase by 5 if you are level 20 or higher, or by 10 if you are
level 40 or higher.
</p>
<p><em>Damage dealt by this spell ignores Resistances and Immunities.</em></p>