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<p>33PRESS START</p>
<h1>CHAPTER EMBODIMENT</h1>
<h2>Embodiment</h2>
<p>
The group will vote for the Player who better embodied their character's
Identity and/or Theme during the session — the chosen Player's character gains
an additional 2 XP. If two or more Players are tied, they will each gain this
bonus Experience!
</p>
<p>A few rules apply however:</p>
<ul>
<li>You cannot be awarded this bonus XP twice in a row.</li>
<li>You cannot vote for yourself or for the Game Master.</li>
</ul>
<p>
If you are using this optional rule as well as MVP (see below), the two
rewards must go to different Players. Vote for Embodiment before you vote for
MVP.
</p>
<p>
<strong>It's good if:</strong> You like to roleplay intense scenes and you
don't run the risk of a single person outshining everyone else or making
things uncomfortable by stealing the spotlight all the time. If you see this
happening, you should stop using this option.
</p>
<h1>CHAPTER MVP</h1>
<h2>MVP</h2>
<p>
The group will vote for a Most Valuable Player at the end of each session —
the chosen Player's character gains an additional 2 XP. If two or more Players
are tied, they will each gain this bonus Experience!
</p>
<p>
Just like with Embodiment, you cannot be awarded this bonus XP twice in a row,
and you cannot vote for yourself or the Game Master.
</p>
<p>
If you are using this optional rule as well as Embodiment (see above), the two
rewards must go to different Players. Vote for Embodiment before you vote for
MVP.
</p>
<p>
<strong>It's good if:</strong> Your group wants to reward proactive Players
who take a hit for the team or turn the tables on their adversaries.
</p>
<h3>LEVEL GAPS</h3>
<p>
If you use the Embodiment or MVP optional rules, some characters might end up
being a few levels above others. The system won't suffer unless this gap is
five or greater, but you should carefully discuss whether the optional rules
are fostering a healthy play environment.
</p>
<p>
If someone is frustrated by these rules, even if it's only one person, you
should stop using them.
</p>