62 lines
2.3 KiB
HTML
62 lines
2.3 KiB
HTML
<h2>INVOKING A BOND TO IMPROVE YOUR CHECK</h2>
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<p>
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Just like how a character's Traits can be used to reroll dice, Bonds — which
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is to say, the feelings they harbor towards others — allows them to increase
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the Result of Checks.
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</p>
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<p>
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After performing a Check, a Player Character may spend 1 Fabula Point and
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invoke one of their Bonds to add the strength of that Bond to the Result. For
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more information about Bonds and their strength, see
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<a href="/books/core/#page-56">page 56</a>.
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</p>
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<p>This can only be done once per Check.</p>
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<p>
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Back to the previous example: Let's say Ricard invokes his Theme to reroll,
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but the dice come up a 6 and a 5; unfortunately, this isn't enough. Mark has 1
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Fabula Point left: he could spend it to reroll the 5 and hope for a critical
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success, but there's a safer alternative: he decides to invoke his Bond with
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Sorcerer Antigles himself. This is a Bond of inferiority (because Antigles is
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a stronger mage) and hatred (because he devastated Ricard's village when he
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stole the Dragonstone).
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</p>
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<p>
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"I think I simply cannot allow him to take anyone else away from me. It won't
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be like the last time... I will be there and I will stop him, no matter the
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cost."
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</p>
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<p>
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Nadia nods. "That's a strength 2 Bond, which means you get to 13 and succeed!"
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</p>
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<p>
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A Bond should only be invoked when it makes sense — just like Traits, you
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shouldn't invoke them if it feels forced.
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</p>
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<p>
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"Scared, Princess? I'm glad. Only when properly scared can we show some good
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measure of courage!"
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</p>
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<h3>Optional Rule: Invoking to Fail</h3>
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<p>
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If you use this optional rule, Players may invoke their character's Bonds and
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Traits to intentionally fail Checks and earn Fabula Points.
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</p>
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<ul>
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<li>
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Once per scene before making a Check, a Player may describe how the
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character's Bonds or Traits prevent them from achieving success — this is
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done instead of performing the Check itself.
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</li>
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<li>
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The Check is then treated as an automatic failure with a Result and High
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Roll equal to 0. Then, the character gains 1 Fabula Point.
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</li>
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<li>
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You cannot invoke to fail on Support Checks (<a href="/books/core/#page-50"
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>page 50</a
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>), and you cannot succeed at a cost (<a href="/books/core/#page-45"
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>page 45</a
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>) on a Check you already invoked to fail.
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</li>
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</ul>
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