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<h2>NPC SPELLS</h2>
<p>
When you give a Non-Player Character one of these spells, rename it and tweak
its effects to suit your needs — most spells are already customizable,
allowing you to choose between status effects or damage types: you make this
choice when designing your NPC.
</p>
<p>
For instance, you might give a creature <strong>Cursed Breath</strong> from
the list below, choose ice damage and the slow status effect and rename it to
Frozen Spear.
</p>
<table>
<thead>
<tr>
<th>SPELL</th>
<th>MP</th>
<th>TARGET</th>
<th>DURATION</th>
</tr>
</thead>
<tbody>
<tr>
<td>Area Status</td>
<td>20</td>
<td>
Special Instantaneous<br />Choose any number of creatures you can see:
each of them suffers (choose one: dazed, shaken, slow, weak).
</td>
<td></td>
</tr>
<tr>
<td>Breath <span class="rr"></span></td>
<td>5</td>
<td>
One creature Instantaneous<br />The target suffers 【HR + 10】 (choose
type) damage.
</td>
<td></td>
</tr>
<tr>
<td>Curse <span class="rr"></span></td>
<td>5</td>
<td>
One creature Instantaneous<br />The target suffers (choose one: dazed,
shaken, slow, weak).
</td>
<td></td>
</tr>
<tr>
<td>Curse XL <span class="rr"></span></td>
<td>10</td>
<td>
One creature Instantaneous<br />The target suffers (choose two: dazed,
shaken, slow, weak).
</td>
<td></td>
</tr>
<tr>
<td>Cursed Breath <span class="rr"></span></td>
<td>10</td>
<td>
One creature Instantaneous<br />The target suffers 【HR + 15】 (choose
type) damage and suffers (choose one: dazed, shaken, slow, weak).
</td>
<td></td>
</tr>
<tr>
<td>Devastation</td>
<td>30</td>
<td>
Special Instantaneous<br />Choose any number of creatures you can see:
each of them suffers 30 (choose type) damage. You may only cast this
spell once per turn.
</td>
<td></td>
</tr>
</tbody>
</table>
<p>
<em
>Note: This spell should only be given to champion and elite creatures level
30 or higher, and said creatures can only cast this spell during their last
turn in the round.</em
>
</p>