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<h1>W INFUSIONS</h1>
<p>Also: Arcane Ammunition, Blade Coatings, Combat Runes.</p>
<p>
When you successfully hit one or more targets with an attack, you may spend 2
Inventory Points to produce a special infusion and apply the corresponding
effect to that attack (if the attack had the multi property, apply the effects
of the infusion to each target).
</p>
<p>
You cannot apply more than one infusion to the same attack; producing and
using an infusion are both part of the action you used to attack with the
weapon.
</p>
<h2>INFUSION EFFECT</h2>
<h3>Basic Infusions</h3>
<ul>
<li>
<strong>Cryo</strong> The attack deals 5 extra damage, and its damage
becomes ice.
</li>
<li>
<strong>Pyro</strong> The attack deals 5 extra damage, and its damage
becomes fire.
</li>
<li>
<strong>Volt</strong> The attack deals 5 extra damage, and its damage
becomes bolt.
</li>
</ul>
<h3>Advanced Infusions</h3>
<ul>
<li>
<strong>Cyclone</strong> The attack deals 5 extra damage, and its damage
becomes air.
</li>
<li>
<strong>Exorcism</strong> The attack deals 5 extra damage, and its damage
becomes light.
</li>
<li>
<strong>Seismic</strong> The attack deals 5 extra damage, and its damage
becomes earth.
</li>
<li>
<strong>Shadow</strong> The attack deals 5 extra damage, and its damage
becomes dark.
</li>
</ul>
<h3>Superior Infusions</h3>
<ul role="group">
<li>
<strong>Vampire</strong>
<p>
Choose one option: you recover an amount of HP equal to half the HP loss
suffered by the target of the attack; or you recover an amount of MP equal
to half the HP loss suffered by the target of the attack.
</p>
<em class="restriction"
>This infusion can only be used if the attack targeted a single
creature.</em
>
</li>
<li>
<strong>Venom</strong> The attack deals 5 extra damage, its damage becomes
poison, and each creature hit by the attack suffers poisoned.
</li>
</ul>