42 lines
1.3 KiB
HTML
42 lines
1.3 KiB
HTML
<h1>CREATURE RANKS</h1>
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<p>Adversaries in Fabula Ultima may be soldiers, elites, or champions.</p>
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<h2>SOLDIERS</h2>
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<p>
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A soldier-rank foe is roughly on par with a Player Character of its level.
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Creatures in the Bestiary are all soldiers — for instance, a level 15 Cactroll
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(<a href="/books/core/#page-348">page 348</a>) would approximately be as
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strong as a level 15 Player Character.
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</p>
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<p>
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Creatures designed following the rules found on
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<a href="/books/core/#page-302">page 302</a> are also soldiers.
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</p>
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<p>
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The basic assumption is that, when putting together a battle, you should
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involve a number of enemy soldiers based on the following guidelines:
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</p>
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<dl>
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<dt>Challenge</dt>
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<dd><strong>Number of Soldiers</strong></dd>
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<dl>
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<dt>Easy Battle</dt>
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<dd>Equal to the number of Player Characters minus one.</dd>
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</dl>
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<dl>
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<dt>Normal Battle</dt>
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<dd>Equal to the number of Player Characters.</dd>
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</dl>
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<dl>
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<dt>Hard Battle</dt>
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<dd>Equal to the number of Player Characters plus one.</dd>
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</dl>
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</dl>
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<p>
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If the PCs are accompanied by helpful NPCs who get their own full turn during
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the conflict, each of these allies should be counted as an additional Player
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Character.
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</p>
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<p>
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To spice things up, soldiers can be strengthened into elites and champions.
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</p>
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