48 lines
2.1 KiB
HTML
48 lines
2.1 KiB
HTML
<h2>WHEN TO PERFORM CHECKS</h2>
|
||
|
||
<p>
|
||
For a Game Master, knowing when to call for a Check and when not to do so is a
|
||
Skill that develops over time through trial and error. The following
|
||
guidelines can be of help:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
The Player Characters are heroes. Unless there's a capable opposition or
|
||
immediate threat, a Player Character's actions should simply succeed.
|
||
Finding the tavern requires no roll — getting there without being noticed by
|
||
the local bandit gang, on the other hand, will take some effort.
|
||
</li>
|
||
<li>
|
||
<strong>Context and circumstances.</strong> The same action might require a
|
||
Check depending on when and where it takes place. Swimming in a calm river
|
||
doesn’t require a Check, while doing the same during a flood is extremely
|
||
dangerous and would require a Check.
|
||
</li>
|
||
<li>
|
||
<strong>Relevant background.</strong> If a character's Traits or general
|
||
background are enough for them to succeed, the Game Master should simply
|
||
allow it. For instance, an aristocrat will have little to no trouble
|
||
securing an invitation for a court ball.
|
||
</li>
|
||
<li>
|
||
<strong>Impossible actions.</strong> Some actions simply cannot succeed, but
|
||
you have to be open to the Players' creativity! You can't jump from Earth to
|
||
the Moon, but you can build a magical ship to get there. You just need to
|
||
remember that nothing comes for free, and build interesting situations
|
||
around the Players' ideas.
|
||
</li>
|
||
<li>
|
||
<strong>Relevant failure.</strong> Failing a Check means the situation gets
|
||
worse. If failure has no relevant impact on the situation, the Game Master
|
||
should simply describe the outcome of the action and skip the Check. The
|
||
same is true when a character isn't acting under pressure: their actions may
|
||
require time, but they will no doubt achieve their goal.
|
||
</li>
|
||
<li>
|
||
<strong>Stick to the rules.</strong> If the rules ask for a Check — or if
|
||
they don't — there's probably a good reason. Think twice before doing the
|
||
opposite, and only do so if everyone at the table is okay with it.
|
||
</li>
|
||
</ul>
|