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<!doctype html><html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Inventory Catalog</title> <link rel="stylesheet" href="book-page.css" /> </head> <div class="catalog"> <h1>THE WORLD</h1> <h2>CHAPTER SAMPLE NATURAL FANTASY ACCESSORIES</h2> <!-- Item 1: Watering Can --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Watering Can</span> <span class="item-cost">500 z</span> </div> <p class="item-description"> When you perform a water invocation (see <a href="/books/natural-fantasy-atlas/#page-157">page 157</a>), you may fill 1 section of the Growth Clock (see <a href="/books/natural-fantasy-atlas/#page-140">page 140</a>) of a Player Character you can see. </p> </div> <!-- Item 2: Spicy Powder --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Spicy Powder</span> <span class="item-cost">600 z</span> </div> <p class="item-description"> When you deal damage using a delicacy or potion, you may change its type to fire. This effect may change the damage type dealt by the Expiration Date Skill (see <a href="/books/natural-fantasy-atlas/#page-159">page 159</a>). </p> </div> <!-- Item 3: Dandelion Obi --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Dandelion Obi</span> <span class="item-cost">700 z</span> </div> <p class="item-description"> When you perform an air invocation (see <a href="/books/natural-fantasy-atlas/#page-156">page 156</a>), you may recover from a single status effect of your choice. </p> </div> <!-- Item 4: Clockwork Heart --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Clockwork Heart</span> <span class="item-cost">800 z</span> </div> <p class="item-description"> You are Resistant to bolt and fire damage. If you enter Crisis, the effect of this accessory ceases until your next rest. </p> </div> <!-- Item 5: Needlefrog Mantle --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Needlefrog Mantle</span> <span class="item-cost">900 z</span> </div> <p class="item-description"> When you deal poison damage to one or more creatures during a conflict, each of those creatures who loses Hit Points this way cannot recover Hit Points until the start of your next turn. </p> </div> <!-- Item 6: Handmade Scarf --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Handmade Scarf</span> <span class="item-cost">1000 z</span> </div> <p class="item-description"> When you gain one or more Trade Points via the Real Treasure Skill (see <a href="/books/natural-fantasy-atlas/#page-159">page 159</a>), you also gain 1 Fabula Point. </p> </div> <!-- Item 7: Fallen Leaf Amulet --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Fallen Leaf Amulet</span> <span class="item-cost">1500 z</span> </div> <p class="item-description"> When you use the Tree of Life Skill (see <a href="/books/natural-fantasy-atlas/#page-139">page 139</a>), if you are in Crisis and choose an ally you can see who is in Crisis, you and that ally both benefit from the Hit Point recovery granted by the Skill. </p> </div> <!-- Item 8: Eccentrics Cookbook --> <div class="item-entry"> <div class="item-header"> <span class="item-name">Eccentrics Cookbook</span> <span class="item-cost">1600 z</span> </div> <p class="item-description"> Once per rest, you may choose a single combination of two tastes whose effect you already discovered (see <a href="/books/natural-fantasy-atlas/#page-151">page 151</a>). If you do, roll again to determine the effect of the combination, replacing the previous effect. </p> </div> <!-- Footer/Misc Information --> <div class="item-entry" style="padding: 20px 0; border-bottom: none"></div> </div></html>